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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#15 | ||
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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![]() Quote:
- I relied on the auto option too much and didn't even try sometimes to take a good shot position, - the auto option is really not sufficient for zigzaging/evading/changing speed targets, - I suppose one doesn't relly care for some details when using autotargetting, like weather conditions, ship's draft, range. It seems so easy no matter what, so why should he care? ![]() - auto targeting always aims in the midships, while it's not always the best spot to aim at. Manual targeting lets you pick better spots, like engines or screws, and lets sink ships with 1 shot. After that I switched to manual targetting, no WO assistance (I only get range when on surface from my watch officer to compare it with my own range estimation - helps to identify the ship properly). And then after I finally learned (took me like 3-4 patrols) I almost never miss. And my tonnage went up like hell, to the level that some didn't belive it was true.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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