SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-09-08, 11:08 PM   #1
GoldenRivet
Subsim Aviator
 
GoldenRivet's Avatar
 
Join Date: Mar 2007
Location: Texas
Posts: 8,726
Downloads: 146
Uploads: 0


Default

here is an idea...

load a round in the deck gun and aim it for 1000 meters... fire... if you see the splash it is at least 1KM

adjust to 2000 meters and fire... if you see the splash it is at least 2KM

when you can no longer see the splash or it is very faint that will be the limit of your visibility.

this is a good way to waste ammo but at least you can have something to gauge the visibility value until you start to get good at it?

:hmm::hmm:
__________________
GoldenRivet is offline   Reply With Quote
Old 01-09-08, 11:11 PM   #2
MarkShot
Ace of the Deep
 
Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
Default

That is a very clever idea, but heavy seas makes it not practical.
__________________
War games, not wars! --- Only a small few profit from war (that should not stand)!
MarkShot is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:51 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.