SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-07-08, 08:26 AM   #1
3Jane
Ace of the Deep
 
Join Date: Sep 2006
Location: York. Northern England.
Posts: 1,004
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by von Zelda
Quote:
Originally Posted by Paajtor
Quote:
Originally Posted by MarkShot
I think I resolved it by backing off sound hard acceleration by one step down. All is working quite nicely now.
That's the usual fix.
What exactly do you mean by "backing off sound hard acceleration?" Where is this adjustment?
I think this is it, in the control panel.

__________________

Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles.
So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me.

(http://hosted.filefront.com/KatherineRowan)
3Jane is offline   Reply With Quote
Old 01-07-08, 08:53 AM   #2
HEMISENT
Ace of the Deep
 
Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
Downloads: 135
Uploads: 0
Default

This is an SH3 bug NOT related to GWX. This problem has been plagueing me ever since the game first came out and has been driving me nuts for 3 years.

Usually happens for me when heavy weather hits high winds, rain etc. And usually in the Hydrophone station although I've had it on the map screen also.

Save/exit generally cures it...for awhile.
__________________
Nuke 'em till they glow!
HEMISENT is offline   Reply With Quote
Old 01-07-08, 10:28 AM   #3
MarkShot
Ace of the Deep
 
Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
Default

Yep, I never said that it was GWX. However, I don't doubt that particular combinations of system load and sound files make it happen more or less. So, I would not be suprise that if there is some relationship between frequency and particular mods in use.

Anyway, to change your sound hardware acceleration, look in the Control Panel for the DirectX applet. In it you will find a tab and a slider for Hardware Acceleration. Normal position is full right. Try sliding it a click to the left. (By the way, when I tried playing SH3 with it slid full left and I was getting a ticking sound while in internal views of the boat.)

Good luck.
__________________
War games, not wars! --- Only a small few profit from war (that should not stand)!
MarkShot is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:00 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.