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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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As far as I know this message is only an eye-candy addition, it doesn't give you any real ship coordinates. I'm almost sure of that. Even if the coordinates (and the ship) were real it's quite tricky to calculate the coordinates given only the Kriegsmarine grid map. So… let the ship go her way.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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