SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-02-08, 07:11 PM | #106 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
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I will release a fix for some stuff on the Mod soon and
with that goes the fix for the Officer Icon faces ! |
01-02-08, 08:29 PM | #107 | |
Seasoned Skipper
Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
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Quote:
__________________
GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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01-02-08, 10:02 PM | #108 |
Lieutenant
Join Date: Mar 2006
Location: SD
Posts: 266
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all the fixes offered don't work for a 2560 x1600 resolution. GWX2 works but not UB1.2.
If you Have any new ideas please let me know Thanks |
01-03-08, 07:41 AM | #109 | |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
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Quote:
Mate I just don't have any idea, of other resolutions I know its a paine in the A.. but I work and play in 1024x768 resolution I guess you can play with This lines on the same bloque as the given in the fixez ! ;Pos=290,-200,330,130 ---------- Try increasing this number here! Color=0xFFFFFFFF VertSlide=-500 ------------------ Try increasing this number here! Its the least I can do mate, cause I have no means of checking that for you Brother! |
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01-12-08, 06:12 AM | #110 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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Since there was spme small things to adjust in
this Mod, I will be releasing an update Patch Fix on the end of Jan. Amongst some other stuff I'll be fixind the Officer faces icons isue with the SH3Comm. So be pacient! |
01-12-08, 06:34 AM | #111 |
Admiral
Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
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Thanks for the update JC.
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01-12-08, 07:45 AM | #112 | ||
Silent Hunter
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Quote:
__________________
https://www.facebook.com/WolvesoftheKaiser/ |
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01-12-08, 10:11 AM | #113 | |||
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
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Quote:
On the first post in this thread there are 2 types of High Resol. Fixes, and were they are located ! |
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01-12-08, 12:50 PM | #114 |
Engineer
Join Date: Dec 2007
Location: North of Malta, shadowing your pretty little C3 Cargo!
Posts: 212
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what does this mod change? in a nutshell that is
__________________
Im a one U-boat wolfpack. Ive hit the bottom of the Mediterranian at 250 metres in my VIIC and brought that babe back up, and still made it back to La Spezia. Ive sunk more destroyers than I have merchants...youll wish you never sailed into U-87s hunting grounds. When you pull into port, dont lull yourself into a false sense of security, your mines and subnets are just a petty challenge for my crew and I. |
01-12-08, 02:15 PM | #115 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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You have the Pdf reademe on the first post of this Topic...
Its a separated download so you can check it what those countains! |
01-12-08, 07:08 PM | #116 |
Admiral
Join Date: Mar 2007
Posts: 2,200
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Hi, please can somebody tell me if this Mod is JSGME compatible , thank you very much
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01-12-08, 07:28 PM | #117 | |
Watch
Join Date: Dec 2007
Posts: 20
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Quote:
cheers, astroglobe... |
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01-12-08, 07:42 PM | #118 |
Ocean Warrior
Join Date: Dec 2007
Location: Virginia
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TONSCHK ...
It IS compatible
__________________
vK |
01-12-08, 08:33 PM | #119 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
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Guys,
Don't take me rong, and no bad intention on what I am going to say, But I took around 3 days making a Pdf Readme file and made it available in a separated download so that you could clarify all possible doubts and downloading it and reading it ! If you have any doubt about the Mod, just go to trhe first post in this topic and download the Pdf Readme file ! I wopunder why you people don't use the available Mods Information and after come here and make questions that are replyed in the same readme files ! Why do we give the trouble of making a readme file if you don?t use it !? |
01-13-08, 12:28 AM | #120 |
Watch
Join Date: Aug 2006
Location: United Kingdom
Posts: 25
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People are lazy JC m8
I don't use anything else with GWX 2.0 and UBoat1.2 It doesn't need anything else, Sure the Whiz Wheel from OLC is nice, But the OLC GUI just isn't as self concealing as yours'. UBoat adds to the immersion, where-as OLCs' GUI adds to the functionality on screen all the time, Therefore you know you're playing a game with it, Which 'just in my opinion' Immersion is the whole point of 'any' simulation. Lookin forward to the patch, Don't know what else you could fix or add, but.... Chris '**** a mine!!!' |
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