SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
12-26-07, 02:39 PM | #61 | ||
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Quote:
NSS_Uboat14 NSS_Uboat23 Are player uboats too JC The 7c41 is in a lot of ports The others later in the war |
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12-26-07, 03:17 PM | #62 |
Frogman
Join Date: Jan 2007
Location: Near Paris
Posts: 294
Downloads: 110
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I will have to try this soon !!
Seems a real peace of Art, nice job |
12-26-07, 04:58 PM | #63 |
The Old Man
Join Date: Mar 2005
Location: Poland
Posts: 1,500
Downloads: 418
Uploads: 0
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Big piece of good work, mate
I have some remark: 1. crew management screen of uboot has too many details of background in my opinion and is illegible; 2. type VII skin doesn't look good, I like stock GWX 2.0; 3. integrated orders icons looks better in white colour |
12-27-07, 03:08 AM | #64 |
XO
Join Date: May 2005
Location: Denver, CO.
Posts: 403
Downloads: 49
Uploads: 0
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Just got back from the Holidays and JCWolf has a new gift for me. Thank you!!
Mast Last edited by Mast; 12-27-07 at 10:47 AM. |
12-27-07, 03:53 AM | #65 | |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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Quote:
Iorders add to be in blue or you won't be able to see them well on some screens! On the optional folder you have some Fubar VII Skins , on the Fubars skins pack! Crew management maybe you're right mate, but still there is not to much to read there! But change man from one compartemente to another! Last edited by JCWolf; 12-27-07 at 05:56 AM. |
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12-27-07, 06:36 AM | #66 |
Chief
Join Date: Aug 2006
Location: some where in the deep blue sea
Posts: 318
Downloads: 0
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hay jc when you thinking of putting U-boat 1.2 up for dl would like to try it out looks dam good
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12-27-07, 06:43 AM | #67 | |
Admiral
Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
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Quote:
__________________
SH3+GWX SH5+WoS Still Sailing....still Deep |
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12-27-07, 08:41 AM | #68 |
Chief
Join Date: Aug 2006
Location: some where in the deep blue sea
Posts: 318
Downloads: 0
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didnt see that one
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12-27-07, 08:57 AM | #69 |
Engineer
Join Date: Apr 2006
Location: In one place in the Atlantic, say A Coruña, Galiza (Spain)
Posts: 214
Downloads: 187
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¡¡¡COJONUDO!!!
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12-27-07, 10:19 AM | #70 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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De U-Boat 1.2 SHII Compatible vercion now
haves a FileFront Link for download available at my forum guys! |
12-27-07, 10:26 AM | #71 |
Stowaway
Posts: n/a
Downloads:
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JCWolf, I love your MOD!
Just one question though, what is the sound file in repeated orders concerned with the order to surface the boat? I would like to make an attempt to mod this one. I really don't have a clue as for which file(s) I have to seek. Thanks! |
12-27-07, 10:31 AM | #72 | |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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Quote:
You will have to ask Tikigod that I just tweacked the sound a bit for volume and background sound levels, the sound itself was made by Master Tikigod! |
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12-27-07, 03:29 PM | #73 |
Grey Wolf
Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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Some problems downloading Mod
From the letters of praise perhaps others are not encountering the difficulties that I am having.
Have downloaded the mod a number of times, but it seems a number of files for the GWX version are always corrupt. I have loaded the mod via JSME and when I enter the game I see no changes at all. Am I doing something wrong R |
12-27-07, 03:32 PM | #74 |
The Old Man
Join Date: Mar 2005
Location: Poland
Posts: 1,500
Downloads: 418
Uploads: 0
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I don't understand problem with high resolution fix for U-Boat 1.2.
When should I use it? I play at 1280x1024 hires and don't see any graphical glitches. |
12-27-07, 03:34 PM | #75 | ||
Grey Wolf
Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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I got the same problem and I did find U-Boat 1.2 For GWX2.0 (IO) and installed it but nothing
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