SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-20-07, 06:22 PM   #11
Badger Finn
Watch Officer
 
Join Date: Jun 2006
Posts: 332
Downloads: 30
Uploads: 0
Default

Quote:
Originally Posted by CCIP
I hate to spoil the party, but I believe this may be overstepping the bounds of both the EULA and the informal goodwill between Ubi, devs and modders here; and if it is - unfortunately this will not be welcome at Subsim. I will leave Neal to make a call on this one.

I don't believe there's such a thing as ".exe mod" or "modding hardcoded features". The only valid term for that is "hack".

Don't misunderstand, I sympathise with the good cause here, but if this turns up illegal - sorry, not on Subsim. We're not very keen on playing Robin Hood here.
Fair enough comment!

EAW an old flight sim had a about 4 versions with a modded .exe 's and tiberium sun has some modded .exe 's as well

Is that really a hack or just triggering-opening whats all ready there but wasnt implemented ?

Not arguing the point here just wondering

:hmm:
Badger Finn is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:48 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.