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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
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I never use magnetic pistol's till after the Norwegian campaign. Also remember that high seas can cause your eels to malfunction if set to magnetic pistols, keep to impact until the weather improves.
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#2 |
Bosun
![]() Join Date: Jun 2007
Location: Auckland, NZ
Posts: 64
Downloads: 0
Uploads: 0
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I had an impact eel bounce off a small merchant hit at 90 degrees - i was rarther peeved till i noticed it was a American ship sailing without lights at night in 1941
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Reds under the bed! ![]() |
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#3 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 332
Downloads: 30
Uploads: 0
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Ah yep the frustration
1st patrol type 2 an81 fat juicey frieghter 10,000 tonna 1st Damn torpedo did run straight and kept going :rotfl: 2nd pre detonated ![]() and the third who knows but the frieghter was doing some hard turns ![]() Yep all in a days work in the U-boat service ![]() |
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#4 |
Torpedoman
![]() Join Date: Mar 2005
Location: Eckernförde, S-H, Germany
Posts: 113
Downloads: 3
Uploads: 0
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Hey,
I`m two weeks in this war, I don`t know our !§$%&* magnetic pistols aren`t working! Btw. desperate how I was, I even attacked a small freighter, pistol to impact... ...nothing...... ![]() I let her sail, as she wasn`t worth another torp. Thankfully the weather went calm the last days and I sank another medium freighter and an ore freighter with the gun. I won`t tell the BDU I had such misfortune with the torps, I`ll just tell I had some gun practice to explain the used shells. Otherwise he might think I`m not able to hit anything with torpedoes and strips me off my command. ![]() Z. |
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