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Old 12-20-07, 03:08 PM   #226
tomoose
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I thoroughly enjoyed COD4 particularly with the couple of twists thrown in (did you play the quick mission after the credits?).
To drag the subject back to SHIV though, that was my point in my previous post, COD4 is the relatively bug-free product it is on release due to things like 60+ people doing quality assurance testing as opposed to the silly bugs that slipped through on the SHIV release due to the lack of that type of QA!

Having said that it's evolved, albeit a tad painfully, into a great game despite some remaining cosmetic quirks.
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Old 02-02-08, 08:27 PM   #227
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Hello,I just reinstalled on a different PC,Installed 1.1 out of box and it ran fine,I then installed 1.4 and get terrible freeze ups and corrupt graphics[black screen] when I'm in outside/periscope or bridge view,inside the sub everything is o.k.

and yes I did try the SEARCH function and had no luck,any ideas? Thanks
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Old 02-02-08, 09:18 PM   #228
tomoose
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Default Start new campaign

If you patched to 1.4 and are trying to play games you saved in 1.1 it will crash. You have to start a fresh campaign from home port and forget (i.e. delete any previous save games).
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Old 02-03-08, 07:21 PM   #229
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Quote:
Originally Posted by stlkrash
FIX THE BSOD's every 10 mins. That would be where I would start. From all the "fixes" to a Format. It's still junk. And it's a shame too, during those ten minutes it looks good. Had since day one and no good.....
I and most others have never had a BSOD, so what needs fixing other than your PC?

I'm loving the sim, only a few small niggles for me, thats all.
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Old 02-11-08, 10:47 AM   #230
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noticed a minor bug when the interior lights flicker in the sub, the light shading on the crew gets all messed up..?

..next time i will grab a screen.
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Old 02-11-08, 10:48 AM   #231
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also seen that the crew are transparent on deck?

if you look very carefully you can see they are see through..,again another minor bug.
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Old 02-12-08, 04:32 AM   #232
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Quote:
Originally Posted by capthelm
also seen that the crew are transparent on deck?

if you look very carefully you can see they are see through..,again another minor bug.
Welcome to SH4 version 1.0.
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Old 02-12-08, 06:11 AM   #233
capthelm
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lot of sound issues as well i dont hear the air tanks blowing or the hatch cover ?

when diving? also no damage sounds are played steam or water sounds?
bulbs breaking pipes, like sh3?
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Old 02-13-08, 05:15 AM   #234
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Quote:
Originally Posted by capthelm
lot of sound issues as well i dont hear the air tanks blowing or the hatch cover ?

when diving? also no damage sounds are played steam or water sounds?
bulbs breaking pipes, like sh3?
Again, see my above post.
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Old 03-09-08, 12:35 AM   #235
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Default OSAKA BAY photography mission FUBAR

The whole mission is made very slow do to the mass of ships in the area that have nothing to do with the outcome. GET RID OF THEM so the mission is can run at normal speed instead of grinding to a studder herky jerky SLOW pain in the u-know -what.
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Old 03-09-08, 02:43 PM   #236
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Still in training mode on this. Is patch 1.4 incorporating 1.1,1.2,1.3 ??? I have yet to install any patches as game newly loaded.
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Old 03-09-08, 06:26 PM   #237
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yes red devil, the last patch is always cumulative.
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Old 03-09-08, 07:35 PM   #238
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I agree with the statments below:
I purchased SH2 and Destroyer command based on the developers telling us that they could be played together over the internet. That never really happened. I swore that I would not buy anymore Ubisoft games after that.

I like to read about all the flaws in the computer games and thank my stars that I didn't buy anohter game that didn't work and was full of bugs.

No other industry can make products full of faults like the computer gaming industry.

The laws need to be changed to make computer programmers responsible Financially for their bugs and non working programs. If they want to make programs that cost money they should be reponsible for their products and if they don't work they should pay back any money they charged for said program

Change the laws to my way of thinking and you won't have as many buggy programs.

Doctors have to be responsible for their actions and do teachers and other professionals. They can't say that it's not their fault that the medical treatment they provided comes without any warranty implied.


I say it's high time to make the programming industry stand behind their programs.

We should not have to wait years for patches to fix programs that are not ready to go on sale.


Quote:
Originally Posted by Steeltrap
I HAVE been using mods. My list posted originally is despite the work of modders.

I find it hard to believe people aren't complaining about the AI. To me, it is abysmal.

I remember seeing some threads about the state of the game, and the suggestion that the developers were "forced" to release the game when they knew it wasn't finished (although they signed the contract, so they agreed to the date in the first place, so they should have known what was possible....but that's another topic). I bring this up because the post I'm thinking of in particular suggested that the devs knew what they wanted to do but weren't able to do it. As far as I'm concerned, they should just finish it as planned. If that takes another 1, 2 or 5 patches I don't much care. I simply don't play it as it is - I find SHIII far superior in every respect that matters to me. Nor would I buy another SH game at shelf price, given SH2 and SH4 were pretty woeful as released (fool me once, shame on you....fool me twice, shame on me...and I've been fooled twice, so no way will I do so again).
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Old 03-09-08, 08:00 PM   #239
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This is by design. The precision of locating a ship on the map was poor back in the WWII. The ruler in the Navigation Map is not meant for measuring ranges (with great precision).

Precision is the wrong word to use here. You should use the word "accuracy" in this phrase above.

Accuracy is what you are tying to infer.

Precision is when you can repeat the same thing over and over again the same way.

You can play darts and miss the target completely with ever dart and be precise if all the darts hit in the same area outside the target.

To be accurate you must hit the bullseye in the center of the target. To be accurate and inprecise you can hit the bulls eye with a few darts and miss the target with a few darts. Those darts that all hit the bullseye were accurate throws but your precision is off because all the darts landed in different areas of the wall. Some hit the bs and some missed the bs .

To be accurate and Precise all the darts must hit the bullseye.

You precision can be excellent and the accuracy is way off at the same time when all the darts land out side the target area but all in the same spot.

If your darts all miss the target but area scarttered all over the way then you are both inaccruate and Imprecise at the same time.

I hope this discussion of the meaning of accurate and precise helps people use these terms properly.

These are two different words and they have entirely differnet meanings.

Say you fire at a moving ship and miss by 1000 yards with one torpedo and 500 yard with the second torpedo and then miss again by `1500 yards with the last torpedo. Now you would say that you were not only inaccurate in your aiming but your precision was way off too.

Now if you fired three torpedoes at a ship and miss by 1500 ft in each case you could say you were inaccurate but very precise. You repeated the mistake the same way in each shot. But all three shots missed the target.

Now if you hit the target with three straight torpedoes you would be accurate and precise.

Now do you folks see the difference in the meaning of these two words?

I gave examples to make it more clear to you.

Most people just use the term precise to mean accurate but that's dead wrong. They don't have the same meaning. I can be precise and still inaccurate.
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Old 03-17-08, 05:58 PM   #240
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Quote:
Originally Posted by kv29
yes red devil, the last patch is always cumulative.
Thanks, looking for 1.5 but cannot find it. A pm to gaffers never got answered
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