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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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Anyone who is having a graphics problem with artifacts in the sky of the GWX2 16KM Mod and is willing to try a test, I have a 16km mod that uses different envcolors and skycolors files.
Use JSGME to enable it after the GWX 16KM mod and let us know if it fixes your problem. I used it to fix a graphic problem I was having with my Nvidea 7800GS. Be aware that this mod will also lighten up your night sky. It's about a 1000KB zip file and JSGME ready. http://files.filefront.com/Marhks+Oc.../fileinfo.html
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![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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