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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#13 |
Ace of the Deep
![]() Join Date: Jul 2007
Location: The details of my life are quite inconsequential
Posts: 1,049
Downloads: 4
Uploads: 0
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These sims were designed so they can be modded. THe reason is simple:
1. Modders have more time to tweak performance issues and set preferences for a wide and varying enthusiast base. 2. The devs couldn't spend their time on fine tuning every aspect of the sim. It's just too much to ask, especially considering release schedules. 3. The more moddable a game is, the more interest it generates from the gaming community. The more interest it gains, the more copies you sell. The better the modders do with a title, the easier it is to sell an expansion. End result is everyone is happier ![]() It's just plain good business to make a sim like this customizable. And for the hardcode in the program? The devs don't make everything available. The guts are out of reach of casual modding.
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If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
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