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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Oct 2006
Location: Zagreb, Croatia
Posts: 6
Downloads: 40
Uploads: 0
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Continuing my story... (still with 1.4.1) managed to get a firing solution without sonar in giant waves and got a nice hit on that tanker... (after which my sonar started working - misteriously... and working at surface, flank speed in a storm
![]() ![]() *** So, my 1st question is: would Natural sinking mod work with the Supermod, or (if not) are you thinking of including some more realistic sinking mechanics in the Supermod? *** And a quick question no2... if I upgraded to 1.4.2 would I be able to continue my saved career? [for a mod developer:] All in all, a fabulous mod... just a few nags, but it really is amazing how much you've improved the game with your work. |
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#2 |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
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Regarding my previous theory on sh.sdl: nope, scratch that one. Tried the older version, tried vanilla version, still no sound from some particular ships (I noticed it on a Large Modern Composite and a Coastal Composite. A Huge European Liner that was part of the "convoy" I could hear just fine). I rest my case on this one.
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![]() ![]() ![]() Let the Beast inside you free! |
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#3 |
Ace of the deep .
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There will be a 1.4.3 but it is way off at the moment .
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