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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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You are probably spotting junks and sanpans. The game will not drop you out of TC. If it is a vessel worth checking out, the game will drop the TC for you. Sometimes it is just a US vessel. Sometimes Japanese. It would probably be more frustrating if the game stopped you for every vessel...especially the worthless junks.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#2 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
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AVGW;
that's good to know! They did give me a ship spotted for a junk but I was in normal time so I eyeballed it to make sure then carried on. thanks for the tip. cheers, ![]() |
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#3 |
Lucky Jack
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The only deal with the junks is you do not know if they are good or bad guys. In the vanilla version all were bad dudes. Perhaps a modder will make a happy mix. Maybe they have!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#4 |
Weps
![]() Join Date: Dec 2006
Location: North Carolina
Posts: 356
Downloads: 180
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i leave the fishing boats alone, unless im off the coast of japan, then, they are proberly enemy. i doubt the junks and sampons are nips if they are out in the Java Sea or South China seas. i could be wrong tho.
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#5 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
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An easy way to determine whether a fishing boat is friendly or enemy: Go near him. If he starts weaving and tries to run away, then he's an enemy.
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