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#1 |
Ace of the Deep
![]() Join Date: Jul 2007
Location: The details of my life are quite inconsequential
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I thought a nice addition to special missions would be charting minefields. That's not to say having to mark down where they are but being required to spend X amount of time in one.
To do this would require FM sonar. So--I thought I'd throw out a couple ideas and see what people think. 1. It would require an always on sonar. How to model one that picks up mines frankly, is a mystery to me at this time. It would probably have as much to do with modding mines as a sonar system. 2. Mines could be remodelled to emit a noise within a certain radius. Pick it up on passive sonar to "fake" FM Sonar? Perhaps this would entail having a certain model of passive (modded) on a player's sub. 3. I wonder if tater has figured out how to make a mine cable scrape the length of the hull ![]() While I don't think this should be a primary focus at this time, I think this would be a great addition for missions in the Sea of Japan. I guess I'm throwing it out there as something we can all be thinking about as other aspects of the sim are worked with and modded. Perhaps having this in the back of our minds will flick a light bulb for someone in the future. Maybe even me :hmm:.
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If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
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#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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I need to check again to remember which, but one of the torpedo files has a node that looks like it's for being detected. Elanaiba said that the escorts reacting was a list of fish in a file we don't have access to, but perhaps the one I spotted was to draw it on the attack map?
Need to check which it was. |
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#3 |
Lucky Jack
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FM would be a huge addition to the game. Can be used when authorization was given to go to the Sea of Japan. Part of that mission is to get throught the minefields.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#4 | |
Black Magic
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![]() I don't play SH4 hardly at all so correct me if I'm wrong on anything. I checked your files and it's very feasible ![]() Any training missions or single missions that have mines in it? |
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#5 |
Ace of the Deep
![]() Join Date: Jul 2007
Location: The details of my life are quite inconsequential
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This sounds great Racerboy!!! Thanks for checking in
![]() I'm probably not the best one for this mod as I try to stay more focused on the things I have some knowledge of--and learning takes time.... I'm not sure about single missions with mines (I typically just do campaigns unless I'm testing a sensor). If need be, I could scratch one out for testing. I'll also start digging to see if I can find a sound file for "Hell's Bells", the FM Sonar warning that sounded. :hmm: Cheers!!! ![]()
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If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
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#6 | |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
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