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Old 12-10-07, 02:16 PM   #286
bboyer66
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I can confirm that it seems to work fine when you remove the sea folder from the mod. Just double the masthead value and everything seems to work fine.
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Old 12-10-07, 03:21 PM   #287
Pisces
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[edit]Posted a bad 'doubling' trick for doubling GWX mastheight value from recognition book. Original post is greyed-out.

Instead of mentally doubling the mastvalue , you can also line the (GWX recognition book) value up with the 30 degree AOB mark. Then you'll get the OLC value at the 90 mark. Simple workaround.

Last edited by Pisces; 12-11-07 at 09:14 AM.
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Old 12-11-07, 05:07 AM   #288
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An assumption:

The Kaleuns in WW2 had the normal masthead value in their recognition book and not the double high value.

So, we are historical correct, hm?

Paco
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Old 12-11-07, 05:31 AM   #289
Friedl9te
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Quote:
Originally Posted by Pisces
Instead of mentally doubling the mastvalue , you can also line the (GWX recognition book) value up with the 30 degree AOB mark. Then you'll get the OLC value at the 90 mark. Simple workaround.
Pisces you should be awarded the Knights Cross for your maths !
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Old 12-11-07, 05:41 AM   #290
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Hi OLC,

I'm really glad to hear you dad is recovering well.

Also, you have my sincere apologies regarding my failure to coordinate with you better earlier as I had intended.

Got lost in the blizzard.

Any time you feel like coming back to it (GWX 2.0 version) please feel free to use whatever you need.

I look forward to it myself since we are largely finished bashing our heads on the keyboards. (At least for SH3 )
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Old 12-11-07, 05:55 AM   #291
Einsman
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Quote:
Originally Posted by onelifecrisis
Hi people,

My dad seems to be recovering quite well, considering.
It's a good new. I am glad for that reason.
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Old 12-11-07, 06:17 AM   #292
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Default How to edit?

What program do you use to edit these files? I am more of a hardware guy but I can't imagine playing without this mod. I just need a push in the right direction.
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Old 12-11-07, 08:05 AM   #293
bboyer66
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Just go into the mod file itself and remove the sea folder before you install it. You dont need any special programs to edit it.
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Old 12-11-07, 08:15 AM   #294
ubernox
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Quote:
Originally Posted by Paco
An assumption:

The Kaleuns in WW2 had the normal masthead value in their recognition book and not the double high value.

So, we are historical correct, hm?

Paco
Yeah, I had been halving the doubled value in my head anyway, for added realism

Quote:
Originally Posted by Pisces
Instead of mentally doubling the mastvalue , you can also line the (GWX recognition book) value up with the 30 degree AOB mark. Then you'll get the OLC value at the 90 mark. Simple workaround.
So to use the wiz-wheel when not zoomed in, line the real mast value up with 30deg, then drag from 90deg round to the scratch mark?

I've been measuring range on long ships with the scope zoomed in and AOB with it zoomed out (don't ask me to explain how without the wiz-wheel open!) feels like I will definitely be making mistakes without the doubled values.

I was hoping to do a script to change the files today, but I'm bogged down with work and haven't time to install GWX yet Should only be a short script, when I can find the time.
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Old 12-11-07, 08:22 AM   #295
Pisces
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Quote:
Originally Posted by Friedl9te
Quote:
Originally Posted by Pisces
Instead of mentally doubling the mastvalue , you can also line the (GWX recognition book) value up with the 30 degree AOB mark. Then you'll get the OLC value at the 90 mark. Simple workaround.
Pisces you should be awarded the Knights Cross for your maths !
Nahh!! Let's not make the Führer think he needs me working on one of his "Atom Projekte". Besides, we had to memorize that at math class. I mean, that the sine of 30 degrees is equal to one halve. I was just geek enough to actually do that.

[Edit] Especially not when I made a stuppid error. Never write something in public unless it is tested!!! The GWX recognition book value should not be lined up with 90 degrees. That's where the observed height should be. The recognition book value (as was the OLC value) is to be found on the Basis scale only. And used somehow differently.

I can't come up with a procedure that is correct AND easy for range/AOB calculations, in both zoomed and un-zoomed state. All that ring dragging is going to make everybody dizzy. So I suggest fixing the Sea folder files anyway. I don't know what's involved with writing a script for that but it sounds like the easy way to do. I won't have GWX 2.0 anytime soon. So how many files are we talking about anyway. OLC's mod has 132 .cfg files in the Sea folders. Iceberg folders don't have a cfg file.

Last edited by Pisces; 12-11-07 at 09:42 AM.
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Old 12-11-07, 11:35 AM   #296
cuervo111
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I'm working right now on a little program to change the values and create a folder with the files ready to use with JSGME. I'll let you know of the progress.

The menu files also need work if "Alternate flotillas" option of GWX2 is installed. It shouldn't be hard to fix neither.
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Old 12-11-07, 05:41 PM   #297
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Quote:
Originally Posted by bboyer66
I can confirm that it seems to work fine when you remove the sea folder from the mod. Just double the masthead value and everything seems to work fine.
bboyer66 this approach working ok? Any other feed back to this approach?

:hmm:

I have become addicted to this gui interface

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Old 12-11-07, 05:43 PM   #298
donw
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Its working for me
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Old 12-11-07, 05:44 PM   #299
cuervo111
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So here it is! DoubleMastTool

Download link:
http://www.megaupload.com/es/?d=OR7P6JTG


Instructions:
1. Make sure you don't have the default OLC_GUI installed
2. Delete the Sea folder from the OLC_GUI mod folder.
3. Run DoubleMastTool from anywhere.
3.1. The default folder values should be correct, but make sure they are.
3.2. Click Convert!
3.3. DoubleMastTool has generated a new JSGME mod
4. Run JSGME and activate both mods: OLC_GUI and DoubleMastTool
5. Enjoy!

I hope this works as planned. After a very brief test, everything looks fine.

Maybe tomorrow I'll write another program for the menu files. I think that would make OLC 100% compatible with GWX2 (or so I hope). Then would be time for a proper release of the tools (with source code) if OLC agrees.

Thank you to OLC and all the GWX crew. Now SH3 really rocks!!
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Old 12-11-07, 05:46 PM   #300
donw
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Thats pretty darn Awesome cuervo111...Good job Mate!!
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