![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#31 |
Lieutenant
![]() Join Date: Apr 2005
Location: Finland
Posts: 267
Downloads: 80
Uploads: 0
|
![]()
I took a quick look into this and it seems you have the same problem with Mark 14 torpedoes as I do. They are too reliable when using magnetic pistol. Did 2 tests and every single one of them detonated ok
Also did 2 tests using a contact pistol and high speed. 8 torpedoes, one deep runner, one hit on a target. All the rest bounced off from the hull |
![]() |
![]() |
![]() |
#32 | |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
Uploads: 0
|
![]() Quote:
And on Peto's comment- some enterprising torpedo men would pull the pin's and machine their own instead of waiting for them to be supplied to the boat. Bubbleheads have always been an enterprising bunch. ![]() One thing that I haven't seen in the game yet is a fish broaching. When that happend and they dove back into the water ANYTHING could happen. circles, veering off, diving down at a steep angle and so on. This was not as common a problem, but occasionally the cause of a fish going to deep, was because it actually started too shallow. Especially in rougher seas.
__________________
"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
|
![]() |
![]() |
![]() |
#33 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#34 |
Lucky Jack
![]() |
![]()
Duci, I'm giving this a try. Will let you know what I find
![]() Edit: I did the torpedo the bad guy tutorial (of sorts) and I found the mix to be pretty good. Basically 1 out of every four was a under runner or the magnetic pistol did not function. I had one that ran to fast. Don't as me how. This first of the four past the bow by a good margin. The remaining 3 were on target. With the solution the same for each torpedo the firsts fast should have been a hit. I did not experience any duds. On a second try I had a premie (calm seas). Two worked fine with magnetic exploder. The other was just contact and worked fine. Third attempt I had 1 under runner and the rest worked fine. My personal opinion, tweak the torpedoes just a hair worse than what you have here.
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road Last edited by AVGWarhawk; 12-09-07 at 10:44 AM. |
![]() |
![]() |
![]() |
|
|