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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Sep 2005
Location: UK
Posts: 121
Downloads: 20
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I did consider that, so I had a closer look.
I watched the ship approaching from about 8000 yards, It was running in a straight line and continued to do so until about 2000 yards, at which point it started what could only be described as evasive zig zagging. It resembled the action that merchants take when they see the bubbles from a steam torpedo, but there where no torpedos anywhere near it. I know taters campaign layers included in TM added more realistic course changes for ships, but this seems to be more than that. |
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#2 |
Rear Admiral
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One possibility is that you were detected by a plane (which can see you below periscope depth), and it alerted the merchant to your presence. BTW, version 1.7.1 is old news.
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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Many japanese merchants had hydrophones in RL. Several do in SH4, as well, particularly later in the war.
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#4 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Also, the reactive stuff you are seeing is really "constant helming." The slowly put the helm over, and then slowly bring it back and go the other way, they describe a shallow sine curve.
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#5 |
Grey Wolf
![]() Join Date: Mar 2005
Posts: 762
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No, I agree with Weigh. This happens to me all the time. No a/c, no way they could detect me, yet just before the get in range off they go in all directions. This after steaming a direct course for miles.
I always thought it was a TM problem until I read that post about merchants having sonar. If that it true, and if it is modeled in the game, that is a likely answer. I will pay attention in the future to see if this happens earlier in the war. |
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#6 |
Gunner
![]() Join Date: Nov 2007
Posts: 100
Downloads: 34
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maybe let me just say something
just an idea because i have no idea of how the game works but for example in falcon 40 AF dinamy campaing things are more detail when they are inside your bubble of influence so as not to waste sistem isnt it possible that the ships are getting inside your "BUBBLE" of influence and thust their routes and movement become more detailed because it would be kinda useless to render route patterns of ships that are 3000 miles away i dont know just something that came to my mind |
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#7 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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In this case they will start this behavior when they detect you.
You can elmintae their sensors, and they will steam along as if you were never there, even on the surface next to them. tater |
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