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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
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Hi.
Just started to test 1.04. I always run at graphics settings ="High" and it works wonderful with 1.03 until now with 1.04.:hmm: I have a NVIDIA 8800 GTX card, 4 gig ram and a Dell XPS710 with a quad 2.66 proc. What I get is something that looks like golden St. Elmos Fire during dark hours..? It follows the sides of the boat and when decks awash it looks as if the water turns in to molten metal.... ![]() ![]() Other things like dignhys and life boats show the same thing. The water inside shines like gold. (plus slime green like below ![]() ![]() Anyone seen this? I run with basic "High" graphics on a clean SHIV1.04. Regards /Per
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() Last edited by GOZO; 12-06-07 at 05:14 PM. |
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#2 |
Commodore
![]() Join Date: Nov 2004
Location: Right behind you!
Posts: 643
Downloads: 39
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Yep.
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#3 |
Helmsman
![]() Join Date: Jan 2002
Posts: 109
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I have this also on my 8800 Ultra, apparently no one from the devteam in Romania has a GeForce 8800 series card so that the patch could have to be tested on it or rather the patch was not tested at all ...would not realy surprised me with this Ubisoft product line
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#4 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
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Yep. I have that on my 7600GT
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#5 |
Rear Admiral
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I think i noticed this in the unmodded game. Otherwise id have a coneption fit and start cursing myself for being such a dumbass.
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#6 |
Pacific Aces Dev Team
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That's a side-effect of the increasing of opacity near intersections of water edge and other 3D objects in the scene to get a pseudo-antialiasing effect.
It can be hotfixed with using waterTranspPS.fx shader from v1.3. The difference in visuals to the new shader is negligible if you ask me ![]()
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#7 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
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Radeon X1950 Pro here and same thing, so it's not only NVidia.
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#8 | |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
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Seadler wrote;
Quote:
I mean the 1.03 patch work like a dream graphics wise. Cheers ![]() Per
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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#9 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
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If you do not have space let me know, I will host it. ![]() |
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#10 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
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I get the same thing with my Nvidia 7800 AGP. I just chalk it up to phosphoresence and bash on, LOL.
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#11 |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
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Here's the water shader from 1.3.
BTW FF, I have a clean install of 1.3 backed up. I'd thought, who knows- might need it to fix something in 1.4 ![]() ![]() http://files.filefront.com/waterTran.../fileinfo.html
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#12 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
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are u guys havin this problem all the time. i was playin using the TM mod and this problem started when i entered a port, the sea at nighttime would glow on and off constantly. im now playin RFB and its not hapnin anymore. dunno if this is coincedance or somethin that TM did.
if all u guys are havin this issue as well, without any mods then maybe its a more widespread problem. i have a geeforce 8800 card as well |
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#13 |
Electrician's Mate
![]() Join Date: Dec 2001
Location: Edmonton
Posts: 133
Downloads: 145
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I have the same issue; 8800 GTX. I also have the "black crew".
Thanks SWDW ![]()
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U-Boot Spezial Cocktail......neidisch? ![]() |
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#14 | |
Captain
![]() Join Date: Mar 2007
Location: Bucharest, Romania
Posts: 529
Downloads: 0
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Kilroy was here |
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#15 | |
Pacific Aces Dev Team
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-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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