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Old 12-01-07, 01:58 PM   #46
-Pv-
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One way to test if the 'phones are working is to aim them directly aft and if it lights up while you hear your own prop, it's working. You just need to get used to the more limited functionality.
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Old 12-01-07, 08:43 PM   #47
baxter
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AVGWarhawk said:
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Try this if you do not have it already. Go to the Reflections on the Water mod posted over in the mod forums. Download the sound mod (stand alone package) and install JSGME. See if that cures your ills. Better sounds anyway!
I'm using the ROW sound mod and still having this problem. I'm glad I saw this thread...I just discovered this and was getting ready to test all of my mods to see if I could find the cause...now at least I know it's the stock game and not a mod. I guess I'll just live with it the way it is.
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Old 12-01-07, 09:05 PM   #48
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Quote:
Originally Posted by baxter
AVGWarhawk said:
Quote:
Try this if you do not have it already. Go to the Reflections on the Water mod posted over in the mod forums. Download the sound mod (stand alone package) and install JSGME. See if that cures your ills. Better sounds anyway!
I'm using the ROW sound mod and still having this problem. I'm glad I saw this thread...I just discovered this and was getting ready to test all of my mods to see if I could find the cause...now at least I know it's the stock game and not a mod. I guess I'll just live with it the way it is.
You don't have to live with it. Patch 1.2 I lost all kinds of sounds. I uninstalled the entire game and reinstalled. All sounds worked. 10 minutes of your time just miight cure the ills
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Old 12-01-07, 09:07 PM   #49
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Quote:
Originally Posted by -Pv-
One way to test if the 'phones are working is to aim them directly aft and if it lights up while you hear your own prop, it's working. You just need to get used to the more limited functionality.
-Pv-
I did notice the sounds as harder to hear with the patch. ROW sound mod has a sound enhancer with it. Makes hearing a bit easier.
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Old 12-02-07, 11:32 AM   #50
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Is the hydophone fixed in the 1.4 patch and TM 1.7.1 now ?? It has never worked with any addon.....

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Old 12-02-07, 07:35 PM   #51
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Yeah, hydrophone problems on plain 1.4 stock version here. I had blue lines everywhere on the map at Midway and even moved within 600 yds of a moving contact but can't hear anything ... also no green light except for my own screws which light up and sound fine. With 1.3 I could sometimes hear contacts miles away. Going to try TM 1.7x and/or the new RFB and see what happens. Maybe first I'll try to find some Japanese shipping and see if they work on them. Strange.

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Old 12-03-07, 12:22 AM   #52
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At least you heard your own screw. Mine is silent all the time.

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