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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Watch Officer
![]() Join Date: Mar 2005
Location: In the North Carolina Sticks
Posts: 335
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If you then use one of the map tools and run a line from your position to the target's position on the map, it will tell you the range in yards (if you have Imperial checked)
If you have Map Update on, then over a short period of time you can track the ship course/heading. Then you can deternine the target's distance traveled over time and calculate speed. All that's left is AOB which is fairly evident using either the Map or Attack map. Plop all this data into the TDC and you're set. Don't even have to use the periscope view. Seems to me... |
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