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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: I think you should.... | |||
Keep the speed chart and lose the airbase markers |
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18 | 18.95% |
Keep the airbase markers and lose the speed chart |
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31 | 32.63% |
Keep both |
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23 | 24.21% |
Lose both |
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23 | 24.21% |
Voters: 95. You may not vote on this poll |
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#16 | |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
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There's no way to keep the gramophone and the chart I assume?
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#17 |
Bilge Rat
![]() Join Date: Sep 2005
Posts: 1
Downloads: 39
Uploads: 0
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I only tried using the speed chart once and it didn't exactly work out as I ended up way behind my target, but I would hate to see it go...
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#18 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
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The lock triangle is coded in the exe file. I also tried it the other way around. Using manual targeting removes the problem. So I tried to mod manual to semi auto targeting. Also no joy.. I've also asked the devs, they say it not possible to mod. ontopic.. I voted remove both.. Foo ![]() |
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#19 |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
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I'd say keep 'em both. I don't use TMaru, but I've scavenged it for some of its parts I liked. One of it was the speed chart (the air nav map I don't know how to implement to RSRDC, as it uses different air bases I think, but I'd gladly do it if I could). Only yesterday, as a matter of fact. Got the gramophone playing within seconds of seeing the chart for the first time. And you're telling me people complain they can't use the gramophone anymore?! Maybe you should just redo the buttons...big, fat colorful buttons with PLAY, STOP etc written in garish letters all over them!
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#20 | |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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I really like the stealth gramaphone, I always thought the original to be very goofy. The big map with all the airbases, is it historical???, very pretty and informative, but not much in the way of Fog of War. Should be an option for those starting out and definately a NoNo for the hard core. What can I tell you Ducimus; what ever you produce I am sure I will be happy with.....if not I can always "Flavor it to taste" (pun intended) with some of my own little additions just for kicks. Wilcke |
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#21 |
XO
![]() Join Date: Mar 2007
Posts: 420
Downloads: 5
Uploads: 0
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The whiners be damned!
Keep em both! I'm sure there was a lot of work that went into either project and it would be a shame to see either go.
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#22 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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#23 |
Rear Admiral
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Ahhhhh , i see said the blind man.
I like that MUCH, MUCH better, preserves the fog of war. I think i see your logic. Tie that graphic into some *special* airbases , make it enter a specfiic date, make it exit by a specific date, and the battle line changes over time. Pure genius Tater! |
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#24 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Map objects don't have to be tied to anything at all, actually. Place them, and add dates, that's it.
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#25 | |
Rear Admiral
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Better still! You taking this project on full bore, or just something kicking around on the back burner? If your following through on this idea of yours, these airbase markers are gone, ive come to really not like them at all. |
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#26 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Well, I have the outline above in illustrator (over the game map as a template). I can move the curves where I want and evolve the front. That's a mid-may 1942 version. Mid august would have Guadalcanal split I guess. I want it kind of coarse, frankly. My thought was beginning of war nothing at all. Beginning of 42, move a line out someplace. Maybe 3 lines for 1942, then 3 for 1943, 2 for 44, and 1 in 45.
The red line is easy. If I want to mask the whole area reddish, it gets more complicated. tater |
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#27 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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BTW, any such mod will be an add-on to Jace11's map labels since they share a file.
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#28 | |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Wilcke |
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#29 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I push forward on it ASAP. Nice thing is all my graphic design stuff is on my mac which is up in the family part of the house instead of my "man room." As a result I can do this during times when it would interfere with family time otherwise.
I just need baseline maps for each time period. |
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#30 |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
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I like the battle line map much better than having all air bases. It let's you know where the enemy might be while still keeping the fog of war. More realistic imo.
I'm trying to find a map that has held territory for each year but so far all I can find is the maximum help by the IJN. ![]() I'll keep looking.
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