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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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GWX Project Director
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In that respect it is not a cheat. Some realtime actual war patrols lasted up to three months. SH3 is just a game. It doesn't pay the bills. ![]() All that being said... sailing at 1x compression gives you time to read, clean house, and other stuff. I enjoy 1x compression sailing because I find it relaxing... though it rarely mixes with my real life obligations. (Just speaking for myself, I've only gotten to PLAY SH3 rarely... been too busy working on it. When a test objective is completed... I move on to the next problem and the cycle repeats... at least until lately.) I don't feel that using time compression should ever be viewed as a cheat though. Once upon a time here, there were people that tried to convince the SH3 developers to NOT INCLUDE a "save game" option for the sake of "realism." (No savegames... What a load of hogwash.) For those that play "hardcore" when you are dead you are dead. We won't reload a save-game to pull our bacon out of the fire. However, we will most certainly will save a game and come back to it to enjoy a long patrol over a few days in real time. To each his own. You'll eventually choose a style that works best for you. When it starts to get boring... raise the difficulty/realism levels and start to learn how they did things in real life. ![]() |
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