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#1 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
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can this be done in sh3 as well??
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#2 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
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just an observation here but im of the opinion that maybe torps seem overpowered with this mod. every merchant ive sank so far has taken no more than 2 torps and has resulted in the ships back breaking and then sinkin in a few seconds.
wasnt ships sinkin this fast and in this way the exception, not the norm. dont get me wrong, it sure looks cool but for it to happen everytime just seems off. im runnin ROW (inc ROW classic zones special effects), RFB and of course NSM classic and NSM 3,3 hardcore torp mod bein installed last. RSRDC is installed last but this shouldnt affect your mod right? |
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#3 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
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#4 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
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the US_Torpedoes.zon file from what file i might add old boy? i looked in the RSRD folder but that file aint there
Last edited by Laffertytig; 11-25-07 at 06:56 AM. |
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#5 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
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![]() Quote:
The reason the ships from RSRDC will be unaffected (and retain their stock game sinking behavior) is, their .zon file hasn't been altered the way NSM alters all other ships' .zon file.
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#6 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
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so what if i installed nsm and the hardcore torpedo mod last then? would this do the trick? or should i just delete said file from nsm?
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#7 |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
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No matter how you install them, the RSRDC ships will be unaffected. If you find the torpedoes overpowering, delete the US_Torpedoes.zon file from NSM before installing it.
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