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Old 11-18-07, 05:47 PM   #1
Kapitan_Phillips
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Quote:
Originally Posted by Linton
Kap P,didn't you get the message not to discuss SH5?

No, I am discussing The Sims 45: Open for Boomers.
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Old 11-18-07, 06:21 PM   #2
Chock
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Quote:
anyone seen Crimson Tide?
Yes, I'm trying hard to forget it though:rotfl:

Anyway, more seriously, I'd certainly like to see a sub sim where all that happened (who wouldn't?), but it would involve a huge amount of work, which is why we haven't. Disregarding the interior modeling, coding, AI and all that stuff, even animating the walk to the radio room (presumably in a manner similar to crew movements in Microprose's B-17 II), would involve massive amounts of custom rotoscoping or skeletal animation tracking in something like Animation Master (which is great app by the way, if you are looking for one that can do it). Not impossible for sure, but not easy either, and doubtless a great deal of effort that people would eventually get bored with watching and skip, which is why they don't bother on most sims these days even though I like that kind of thing myself.

Still, don't let me stop you, get programming! In common with other games and sims, you've got a week before we start badgering you for screenshots and updates. Two weeks before we start really complaining. I'd recommend writing it for the WII, all that is then required to play on full realism is to remodel your house so that it resembles the interior of a nuclear submarine, and you've cracked it.

Chock
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Old 11-20-07, 12:34 PM   #3
Zayphod
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Quote:
Originally Posted by Chock
Quote:
anyone seen Crimson Tide?
Yes, I'm trying hard to forget it though:rotfl:

Anyway, more seriously, I'd certainly like to see a sub sim where all that happened (who wouldn't?), but it would involve a huge amount of work, which is why we haven't. Disregarding the interior modeling, coding, AI and all that stuff, even animating the walk to the radio room (presumably in a manner similar to crew movements in Microprose's B-17 II), would involve massive amounts of custom rotoscoping or skeletal animation tracking in something like Animation Master (which is great app by the way, if you are looking for one that can do it). Not impossible for sure, but not easy either, and doubtless a great deal of effort that people would eventually get bored with watching and skip, which is why they don't bother on most sims these days even though I like that kind of thing myself.

Still, don't let me stop you, get programming! In common with other games and sims, you've got a week before we start badgering you for screenshots and updates. Two weeks before we start really complaining. I'd recommend writing it for the WII, all that is then required to play on full realism is to remodel your house so that it resembles the interior of a nuclear submarine, and you've cracked it.

Chock
I'd love to have something set in the future, but where the outcome is NOT known.

WW III has started, but with atomic weapons. Still, you and your sub must turn the tide of evil doers, or else.....

............MILLIONS WILL DIE!

Problem is that we all know how WW I and II ended. I'd like something that has possibilities, were screwing up means, well, you really screwed things up. Oh, and it's programmed to delete those last few save files to you can't just go back and undo the destruction of civilization as we know it.
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Old 11-20-07, 01:01 PM   #4
sonar732
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Oh the days of updated post from Mike 'Red October' Hense.

I also remember making rough drawings of my boat for other 3-D coders who were thinking of doing the same thing.

Both were years ago.
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