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Old 11-15-07, 11:17 AM   #7
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,710
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Quote:
Originally Posted by Woof1701
Quote:
Originally Posted by iambecomelife
I tried adding reflections once by importing the hull object of a modded ship with the latest version of Pack3d. I ended up with a corrupted, messed-up texture all over my ship. Do you guys have tips or a tutorial? I hope it really does take a few moments to correct, since I'll probably find a way to complicate it needlessly. :rotfl:
Since we're just broaching the topic: how's your merchant mod coming along? Any news?
It's coming along fine. The skinning is nearly done. All of the skins I had produced earlier were discarded or updated for better quality.
I will probably finish skinning in 2-3 days and begin checking the 3d models for errors. After that I will finish the broken halves for each ship. Several months ago this process was finished but there have been so many changes to the models that most of the ship halves need to be updated again.

Finally I will start cloning the vessels for each nationality in preparation for the beta release of the full version - the one that will have the nationality-appropriate skins. The basic version of the mod will use one ship model for every country and will have a much smaller filesize (at a cost of being less historically accurate).
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