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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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Both of the radar screens modeled in the game are SJ (Surface) radar, and they will not become operational until (I think) mid-43. The right hand scope is a PPI and the left is A-Scope, but both are SJ.
The SD Radar effects are modeled (some would say over modeled) on the Nav map screen as air contacts, but the actual scope itself isn't modeled. JCC |
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#2 |
Officer
![]() Join Date: Aug 2004
Location: Aussie
Posts: 249
Downloads: 30
Uploads: 0
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I have found that if you turn it off and on by the buttons then it will stop working in continous sweep mode and will only work in single sweep no matter what combination of button pushing you use, exiting the game and reloading gets it back. Using TM late 43 in a Balao.
Very frustrating as air contacts are only called when spotted by lookouts so a hasty turn and crashdive which usually results in damaged deck gun which damages the gunner if you go to battle stations. crazy stuff.. and lesson learned is don't fiddle with the buttons ![]()
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#4 | |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
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