I honestly don't know how many DC's tin cans carry by default,but im pretty sure its way, and well beyond what was historically accurate. TM does not touch this. I left this alone for one reason, its my beleif that a destroyer should *ALWAYS* be capable of sinking you regardless if your submerged or surfaced.
In my mind, If he runs out of depth charges, he ceases to be a threat to be scared of, and becomes an annoyance. My main issue with using the historical amount stored in a DD, is that the AI will run out of DC's too fast, and make himself a non threat too quickly.
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