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Old 11-13-07, 01:43 PM   #1
nikbear
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Default Open Hatch mod problem

Basically my Type7 subs lose there radio man and hydrophone man when its installed,they are at there station on the crew sheet but if you click on the headphone icon they are missing and if you try to send a message or ask for a phone sweep you get nothing:hmm: strange thing is this problem dosen't affect the type9's which is only a single mod install,the type7's have a dual install,openhatch 1.01 and then peri-correct or peri-stock,oh and once when it happened there was a black void not a nice detailed open hatchway any help with this would be greatly appreciated.thank you
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Old 11-13-07, 03:10 PM   #2
Paajtor
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I don't recall exactly (allthough I have it installed too), but didn't this mod come with the advice NOT to install in mid-patrol?
When did you install it? During a patrol, or back in base?
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Old 11-13-07, 04:29 PM   #3
nikbear
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Always installed back at base learn't my lesson early on with that one,worked perfectly before,the only thing changed has been to add ships to my roster:hmm: just doesn't make sense
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Old 11-13-07, 05:46 PM   #4
Paajtor
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You have any depthcharge-shake, or longer-wake-trails mods installed?
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Old 11-13-07, 06:37 PM   #5
nikbear
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Yes I have depth charge shake installed,does that conflict with the open hatch mod:hmm:
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Old 11-13-07, 06:45 PM   #6
JCWolf
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Whell I also have the depthcharge-shake and longer-wake-trails mods installed
and the open hatch works fine, nithing like that happends to me...
So I sugest you uninstall the mod (Hopen Hatch) then if using SH3Com. roll it back
then install again and the periscope correct position patch over it , all this in base as you allways do !

If it doens't work you may have another mod that conflicts with that one!

But I think it will work!
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Old 11-13-07, 06:53 PM   #7
nikbear
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Thank you for your help chaps,the problem is it worked perfectly fine before with depth charge shake and the only things I've installed recently since this problem occured are ships I also did as exactly as you advised JCW,but still no joy What I cant understand is that it only affects the type7 class of u-boat,not the type9:hmm:
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Old 11-13-07, 07:13 PM   #8
The Milkman
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Quote:
Originally Posted by JCWolf
Whell I also have the depthcharge-shake and longer-wake-trails mods installed
and the open hatch works fine, nithing like that happends to me...
So I sugest you uninstall the mod (Hopen Hatch) then if using SH3Com. roll it back
then install again and the periscope correct position patch over it , all this in base as you allways do !

If it doens't work you may have another mod that conflicts with that one!

But I think it will work!

i could never get depth charge shake to work
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Old 11-13-07, 07:18 PM   #9
nikbear
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I've just had a thought,is it possible that the mod that is conflicting is the Flakmonkey's twisty periscope rods,thats the only thing that type7's use that hasn't been modded for type9's yet,just a thought:hmm:
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Old 11-13-07, 07:39 PM   #10
Samwolf
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Quote:
Originally Posted by nikbear
I've just had a thought,is it possible that the mod that is conflicting is the Flakmonkey's twisty periscope rods,thats the only thing that type7's use that hasn't been modded for type9's yet,just a thought:hmm:
I have the twisty thing installed and the open hatch on a VIIB and I have no problems. So I don't think it's the twisty thing conflicting with the open hatch.
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Old 11-14-07, 03:07 AM   #11
wildchild
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we use the mod at the steel sharks with the mod i made and iv found that if you'r using the commanders mod that after 3 are 4 saves you lose you'r hydrophone it's stuck at 12o'clock and you cant use it so think it is conflicting with the commander mod so ill do some more testing and let you no :hmm:
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Old 11-14-07, 05:16 AM   #12
JCWolf
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Quote:
Originally Posted by The Milkman
Quote:
Originally Posted by JCWolf
Whell I also have the depthcharge-shake and longer-wake-trails mods installed
and the open hatch works fine, nithing like that happends to me...
So I sugest you uninstall the mod (Hopen Hatch) then if using SH3Com. roll it back
then install again and the periscope correct position patch over it , all this in base as you allways do !

If it doens't work you may have another mod that conflicts with that one!

But I think it will work!

i could never get depth charge shake to work

Whell it will be included over the U-boat 1.2
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Old 11-14-07, 09:49 AM   #13
DivingDuck
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Moin Nikbear,

make sure you have installed TypeVII_OH_V1.01 and the TypeVII_OH_Peri on top of it. IIRC the mentioned problem occured with an earlier version only. If you already have V1.01 installed I suggest to disable and re-enable OpenHatch. If this does not help I´d need a screenie of your JSGME mod list.

Regards,
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Old 11-14-07, 11:56 AM   #14
nikbear
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Thanks for everyone's help,Moin DD,I have re-downloaded V1.01 and Peri_Stock and will try enabling again,Am I correct that its best to leave them last on the list in my enabled mods folder:hmm:
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Old 11-14-07, 03:35 PM   #15
Paajtor
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Quote:
Originally Posted by nikbear
Yes I have depth charge shake installed,does that conflict with the open hatch mod:hmm:
I'm sorry, if I put you on the wrong path with my question.
It's just that the DC-shake - combined with OH - didn't work on my game...that's why I asked.

Btw, I dropped DC-shake in favour of OH.
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