![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#9 |
Lucky Jack
![]() |
![]()
1. Aircraft....way to numerous in stock and specifically showing up in the middle of nowhere for not reason other than to make it interesting. Sure, there was quite a few aircraft but stock is a bit overkill. (go get Run Silent Run Deep) Be happy!
2. S class are much like your coastal Uboats. A whole lot of nothing but praying. If I'm not mistaken it was a point and shoot boat so turn off your TDC ![]() ![]() 3. Damage indicator....wet your thumb and stick it in the wind. If it is colder on the right side of your thumb you are dead. If it is colder on the left side you are dead. Thus ends the instructional on damage. ![]() 4. Go get ROW (reflections on the water). Super environmental mod. Forces you to stop and smell the roses, think about your next move, slows down your time using TC. You will find yourself using real time in your attacks. Sometimes hours/days. Install the Natural Sinking Mod as instructed in the ROW main page. 5. Go get Capt Cox officer hat and insignia mod. The Italian fishermen hats just do not cut the mustard. 6. Complete your objectives. You can sink tonnage all day long but if you do not complete the assignments you will be retired. If you complete your objective with some tonnage to show for it you will eventually receive new construction. This part is not really renown based as far as I can tell.
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
|
|