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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Let's Sink Sumptin' !
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Oh man...that's depressing. Sugar boats aren't for the faint of heart. They didn't have a AA battery at all I think. Happily, enemy planes become much easier to avoid once air search radar becomes available.
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![]() ![]() --Mobilis in Mobili-- |
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#2 |
Ace of the deep .
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When you get a radar warning (air search radar is standard) dive straight away . My suggestion is to start of your career with a Sargo class . Closer to what you are used to in SH3 .
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#3 |
Commodore
![]() Join Date: Feb 2005
Posts: 622
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Also, there is no percentage indicator of hull damage, as in SHIII. You need to just be mindful of the type of damage you've received (bulkheads, flooding) and repaired and be cautious to the fact that it reflects some level of cumulative permanent damge to the strength/integrity of the boat.
I'd also suggest a Sargo class - you can start the war in a Sargo-clsss with twin 20mm Orlikins on the aft cigarette deck. SJ Radar is standard on all boats, but it is not run by the radar station in the boat (that will be for future SD Radar, when it becomes availabe for upgrading to). SJ radar is just there, and always on when surfaced - it is air search only. SJ Radar will warn you of unidedntified contacts coming in at very fast speed, which means an aircraft. Dive!! And go deep too - if you look at your boat from above the water on a clear day, you can often easily see it's shadow at periscope depth. Only slip to periscope depth, and you risk getting your 'scopes or worse damaged from concussion effect of bombs.
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My Father's ship, HMCS Waskesiu (K330), sank U257 on 02/24/1944 ![]() running SHIII-1.4 with GWX2.1 and SHIV-1.5 with TMO/RSRDC/PE3.3 under MS Vista Home Premium 32-bit SP1 ACER AMD Athlon 64x2 4800+, 4GB DDR2 RAM, 400GB SATA HD Antec TruePower Trio 650watt PSU BFG GeForce 8800GT/OC 512MB VRAM, Samsung 216BW widescreen (1680x1050) LCD |
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#4 | |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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JCC |
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#5 |
Ace of the deep .
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Running the RSRDC campaign and no problems with aircraft and a lot more fun and very realistic .
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#6 |
Ace of the Deep
![]() Join Date: Jul 2007
Location: The details of my life are quite inconsequential
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Don't feel bad Hartmann. I just finished my upteenth patrol and in my P Class fired all 16 torpedos. Score? 2 Battleships damaged, 1 Heavy Cruiser damaged, missed a tanker with 4 torpedos due to a plane spotting my scope just as I was firing. Got the snot pounded out of me by the escorts.
Returned to base to learn that ComSubPac was, "Very disappointed in results of patrol". And I agree with what others have said: S boats are the toughest to use. Fun when you get the game mechanics down but not for the feint of heart! Good Hunting! |
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#7 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
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When you get feedback like that it is more likely regarding your lack of success on your objectives than your tonnage. You really should be completing several objectives per patrol.
JCC |
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#8 | ||
Commodore
![]() Join Date: Feb 2005
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err, yeah, but in my defense, I am dyslexic :p
__________________
My Father's ship, HMCS Waskesiu (K330), sank U257 on 02/24/1944 ![]() running SHIII-1.4 with GWX2.1 and SHIV-1.5 with TMO/RSRDC/PE3.3 under MS Vista Home Premium 32-bit SP1 ACER AMD Athlon 64x2 4800+, 4GB DDR2 RAM, 400GB SATA HD Antec TruePower Trio 650watt PSU BFG GeForce 8800GT/OC 512MB VRAM, Samsung 216BW widescreen (1680x1050) LCD |
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#9 | |||
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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The only way I could learn to remember the difference is... SD = Sub DIVE!!! (Plane nearby) SJ = Sink Japs! (Ship nearby). ![]() JCC |
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#10 |
The Old Man
![]() Join Date: Apr 2006
Posts: 1,434
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I have found it's possible in the fleet boats to accidentally turn the air radar off and not be able to get it back on again. When you have the SJ radar installed later in the war and the radar controls are disabled, it's best not to play with the icons too much. Last night I was cruising home and like a fool decided to shoot down one of the betty's which were getting on my nerves. This of course caused a relentless cascade of h8k's which have an extremely long range and large bomb load to follow me across the ocean. I was playing with the radar icons while watching the next incoming air contact and the contact dropped although I know it was still coming in. No matter how hard I tried to reconfigure the icons to get the air mode back, it would not and I had to suffer the next four aircraft by visual only. I finally saved, restored the save and the air radar was back.
I managed to get two engines on one the the h8ks to catch fire. It flopped around, dropped another stick of bombs and flew away. Wasted ammo. Moral: Don't play with the radar icons while in contact with an air target. -Pv- |
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