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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
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Has anyone beaten the Kola scenario in the GIUK battleset without resorting to using nukes? This is a tough scenario.
Christopher |
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#2 |
Ace of the Deep
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If you are referring to:
#8.0 Rapier - NATO Submarine Attack on the Kola Peninsula Then I can say that I have never been able to win it without the employment of nukes. There simply aren't enough conventional TLAM to do the job even if they all hit their target.
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#3 |
Helmsman
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I was thinking of taking the subs south through the White Sea and attacking either Archangel or Shagui from extremely close range. There is plenty of time in the scenario for a move like that. Getting caught might be different matter!
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#4 |
Ace of the Deep
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Good luck to you, but I managed to get a complete Time-over-Target strike once with all the subs firing their TLAM at a single target without any useful result. I did it from fairly close range, too.
Keep trying. You get as many 'Mulligans' as you need to solve this puzzle. ![]()
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#5 | |
Helmsman
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#6 |
Seasoned Skipper
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I remember that one from when I had the game on 3.5 inch floppies. I could never beat it without nukes either, and since I didn't like using the 'grant yourself authorization' key, I never accomplished the mission to my satisfaction.
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#7 | |
Helmsman
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#8 |
Watch
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Harpoon (Classic) Commander's Edition http://www.matrixgames.com/games/game.asp?gid=325 has a new radar model. If someone were to re-make Rapier in the EC2003 GIUK battleset you'd stand a chance winning the scenario with conventional weapons. In the included HCDB database TLAMs are quite a bit stealthier than they are in the original Rapier.
Can't say I've ever won the scenario without nukes either ![]() TonyE |
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#9 | |
Helmsman
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#10 |
Watch
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Christopher,
I'd be interested in seeing how your scoring system plays out. My interest in the 'cost' and gains of battle is great and I imagine every scoring approach takes a little bit different approach. |
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#11 |
Ace of the Deep
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If you get a tie, do you go to sudden-death shootout like they do in the NHL?
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#12 | |
Helmsman
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"3 Hide and Seek, Small Scale NATO ASW Sortie. None 1 Juliet Class SSG Draw - Timed out +0 pts" Scenario 3, no NATO units lost (None), 1 Juliet Class SSG sunk and the scenario timed out before I killed any other subs. This one should be interesting when I get to red side. I did get attacked by other SSG(N)s but the attacks were stopped by SAMs. I did get sensors on a couple of Victor 2 SSNs, but they snuck away. Christopher |
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#13 |
Helmsman
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Okay, I saved my Tomahawks for active military units. The final score for the Kola scenario was a draw. No bases destroyed on red side, no blue side subs sank. Final losses - Red side, 1 Kresta II, 1 Udaloy, 1 Krivak II, 1 Slava and 4 helicopters.
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#14 |
Watch
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Not too shabby with no blue sub losses
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#15 | |
Helmsman
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