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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Jan 2002
Location: Poland, Zabrze
Posts: 268
Downloads: 36
Uploads: 0
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Great MOD !!!!
Thank You very much! Best Regards Stary Wuj |
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#2 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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OLC,
Great MOD, finally had time to DL and run a few trial missions last night. This is just so intuitive! I had watched the tutorial video prior and had it set in the background so that I could Alt-Tab to it for reference. I scored a lot of hits! Excellent work, oh and did not experience a CTD and was in the sub about an hour and a half. One question, I run GWX 1.03 without the 16k atmosphere, is your mod affected by 16k atmosphere....or other 16k type mods? DL the newest version now! Thanks Wilcke |
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#3 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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![]() Quote:
![]() So do I! ![]() ![]() ![]() To answer your question: the mod works just the same with 16km ![]() ![]() Edit: about CTDs, I've had no PM's yet, which is a good sign. I think maybe my graphics card was overheating - the large compass image I mentioned seems to give graphics cards a hard time (based on my own experiences and those of one beta tester) even though it's just a 2D sprite... ah well, as long as it's stable I'm happy.
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