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Old 11-09-07, 09:13 AM   #1
Stary Wuj
Lieutenant
 
Join Date: Jan 2002
Location: Poland, Zabrze
Posts: 268
Downloads: 36
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Great MOD !!!!

Thank You very much!

Best Regards

Stary Wuj
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Old 11-09-07, 11:55 AM   #2
Wilcke
The Old Man
 
Join Date: Jan 2007
Posts: 1,441
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OLC,

Great MOD, finally had time to DL and run a few trial missions last night. This is just so intuitive! I had watched the tutorial video prior and had it set in the background so that I could Alt-Tab to it for reference.

I scored a lot of hits! Excellent work, oh and did not experience a CTD and was in the sub about an hour and a half.

One question, I run GWX 1.03 without the 16k atmosphere, is your mod affected by 16k atmosphere....or other 16k type mods?

DL the newest version now!

Thanks

Wilcke
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Old 11-09-07, 12:07 PM   #3
onelifecrisis
Maverick Modder
 
Join Date: Aug 2007
Location: England
Posts: 3,895
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Quote:
Originally Posted by Wilcke
OLC,

Great MOD, finally had time to DL and run a few trial missions last night. This is just so intuitive! I had watched the tutorial video prior and had it set in the background so that I could Alt-Tab to it for reference.

I scored a lot of hits! Excellent work, oh and did not experience a CTD and was in the sub about an hour and a half.

One question, I run GWX 1.03 without the 16k atmosphere, is your mod affected by 16k atmosphere....or other 16k type mods?

DL the newest version now!

Thanks

Wilcke
Glad you like it Wilcke

So do I! Right now I'm submerged at 130m just off the sea floor off Scapa Flow, mid 1940, having scored 3 hits out of 4 torps fired at 4 large merchants at the head of a large convoy, from ranges of around 2km. The 4th would've been a hit too, had that merchant not had the wit to start swerving all over the place after watching his pals blow up rather spectactularly (must have been carrying munitions ).

To answer your question: the mod works just the same with 16km but I play 8km for better realism. That might sound all wrong, but certain things (such as the GWX night vision fix) only work with 8km visibility - so be warned, you'll have a hard time pulling off night time surface attacks without being spotted if you use the 16km mod. Kpt. L. will back me up on that one. IMO the game seems better "balanced" somehow at 8km, but each to their own.


Edit: about CTDs, I've had no PM's yet, which is a good sign. I think maybe my graphics card was overheating - the large compass image I mentioned seems to give graphics cards a hard time (based on my own experiences and those of one beta tester) even though it's just a 2D sprite... ah well, as long as it's stable I'm happy.
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