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Old 11-07-07, 11:01 AM   #1
Patboot
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Think of a blow-up swim ring...and you wearing 40 pounds of lead....The only thing keeping you up is that ring.

Think of a mobile home-sized tube, inside that ring...and what would happen if something popped it, like say, a 5 inch diameter shell. Or worse.

Pressure hull? Pressure luck, because thats just to hold out the water if you have a good bouyancy hull, and ballast tanks.

Some folks just need time in a real-life swimming pool, and a blow-up ting to teach em about the vagaries of buoyancy.

Oh- don't forget: A sub, of itself, is an anchor....it's the tanks that keep it sometimes near the surface.
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Old 11-07-07, 01:04 PM   #2
Engel der Vernichtung
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Patboot, He understands the situation... he just wants it to be modeled in the game.
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Old 11-07-07, 06:49 PM   #3
rogorogo
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I must apologize for Post #2, I thought everyone knew better. (and I did not want to sound inappropriate)
I foyu go to the mods section an use the search function you will find various threads in which people of the "8000+ posts" - kind (also known as the Gentlemen, who gave us GWX, or WAC, or other Mods) discuss this matter (under various subjects) for a timespan of well over 3 years.
The damage model of the sub model (complex and different to the complex damage model of the target models) is there discussed in length.
in short:
actually this is already modded to some degree by GWX.
- the % "integrity" is rather strangely calculated (and not seen when "realistic damage" on
(- using SH3 commander also influences the topic)-
- when on "realistic damage" an after having stopped flooding and "everything repaired" an still on - let´s say... - 87% "integrity" (which you do no know as you cannot see..) diving to even only 75 (or 45) meters might result in - DEATH (pling ploing, damage reports, flooding and the well known exit screen)
The longer you play, the more you are likely to notice (in my case, once after an unneccessary surface duel with a merchant, and a normal dive for hydrophone search - which by the way marked the end of me trying to play DiD - simply not enough time because of RL).
There are parameters now tuned in GWX that actually model the topic to some degree - but please do not ask for further details, it is complicated and the info is really there in the MODs section.
Sorry for any offense, if taken by my previous post, really.
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