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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How fast you want the Cloud's to move in the Sky | |||
I like them the way they are |
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96 | 20.43% |
I want them a Little Slower |
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94 | 20.00% |
I want them a Lot Slower |
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157 | 33.40% |
Please give us Optional Install's |
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142 | 30.21% |
Multiple Choice Poll. Voters: 470. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1276 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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Hi BlackStorm.
Nice to hear you like our mod. Quote:
If you like this vers. I think you will love the beta version ![]() |
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#1277 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
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(A few minutes later) Ok, imageshack was being a PITA, but here it is... ![]() This little monster was created by a sunk Fishing Boat or Junk or Sampan...can't remember now I'm afraid. While I'm here, I give you the new rendition of ROW: ![]() :rotfl:
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#1278 |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
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Pretty neat. I like this as well.
![]() It shows a secondary explosion.
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Fearless ![]() System Specs: AMD Ryzen 7 5800X 8 Core 16 Thread CPU, 3.8GHz Base Clock, 4.7GHz Boost, 105W TDP, 32MB L3 cache | MSI GeForce RTX3060Ti 8Gb Graphics | Corsair Vengeance RGB Pro 32Gb (2x16Gb) 3200 MHz CL16 DDR4 Ram | Samsung 970 Evo Plus NVMe SSD 1TB | Seagate Barracuda 2.5in 2TB HDD | AOC QHD 165 Hz FreeSync HDR curved 31.5in Monitor | ASUS ROG Strix LC 240 ARGB AIO Liquid CPU Cooler White Edition | ASUS ROG Strix Gold 750W Modular Power Supply | Corsair iCUE 5000X RGB Tempered Glass Mid Tower Case White. |
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#1279 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya's,
Pics above are looking very cool ![]() Anyone here using just ROW + TM 1.6.5 ??? I seem to of lost my external camera view even if i enable it in the games global option Was ok on tm 1.6.4 with row Any ideas ?? Many Thanks Ciao Def |
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#1280 | |
Lucky Jack
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Ahh the whale songs made it in!!! I believe a Monolith idea. Funny, just today reading a book on the USS Archerfish, they mention hearing a lot of fish noise with the sonar. Specifically Croakers.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#1281 | ||
Captain
![]() Join Date: May 2007
Location: Phoenix
Posts: 496
Downloads: 148
Uploads: 0
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Torps Contributor PE for ROW Reflections on Water ROW Sound Effects R.I.P Dave Bunnel aka LeoVampire |
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#1282 |
中国水兵
![]() Join Date: Jun 2005
Location: New York
Posts: 282
Downloads: 0
Uploads: 0
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Glad to hear you're back with us Leo.
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#1283 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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#1284 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Unfortunatly since they put a branch of the SCSU in Waterbury we tend to get more drunk kid's in the area and I am not enjoying this at all. Torps I just would like to see a whale breaching the water from time to time and see a water spout from them to go with the whale song. |
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#1285 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Increasing the intensity of the reflections on the water for the fire's and explosion's and getting them to show up better at night as well. And making sure they cut off properly when they get under water.
Also the work with the search light's and light houses and war ship star shell's seem to be good now. The sinking foam I got the game to start using the shp wakes for a color texture so they will show up better. Just trying to fine tune how large an area they effect. All trial and error stuff. So in the near furture after the testers get it there will be new Particles and materials file's as well as some more options for the zone's file's for the people who do not want to run NSM in thier game. |
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#1286 | |
Frogman
![]() Join Date: Mar 2007
Location: belgium
Posts: 297
Downloads: 125
Uploads: 0
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#1287 | ||
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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I am going to sign off for a bit and get some work and testing done I will catch you guy's a bit lator on. |
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#1288 |
Planesman
![]() Join Date: Apr 2007
Location: Connecticut, USA
Posts: 180
Downloads: 100
Uploads: 0
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I must say I appreciate the effort and patience of the regular contributors to this group.
After playing with the ROW camera walk around, I'd like to confirm that following performance is the expected performance or whether something is amiss with my install, so let me know if the following is what I should experience of if not how the mod should work: 1. Entering the conning tower by clicking on the hatch from the control room does not allow walk around in conning tower. The only way to walk around the conning tower is to walk through the after control room bulkhead hatch which puts you in the periscope well under the conning tower and from there you can "walk up" to the conning tower. 2. Shift F2 does not have any effect on the ROW walk through 3. When returning to the topside (bridge) view you are in the put position you last walked to. However when returning to the Control Room you are in the default position of looking at the watch officer. 4. After moving around topside there is no way to "jump back" to the default position (on the bridge looking forward over the bow). 5. There is no walkthrough when you are on the gun deck if you got there from the menu or through the hatch in the conning tower that is erroneously labeled bridge. 6. In the realistic version it is essentially assumed there is no aft TBT on the cigarette deck. Again, great work and thanks for your help |
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#1289 |
A-ganger
![]() Join Date: Aug 2007
Posts: 73
Downloads: 12
Uploads: 0
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And a BUNCH of other stuff and it all runs fine. Except the LATEST Nvidia Vista driver SUX and I'm backing up to the older one.
THANX FOR ALL THE HARDWORKING MODDERS! |
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#1290 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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