SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

View Poll Results: How fast you want the Cloud's to move in the Sky
I like them the way they are 96 20.43%
I want them a Little Slower 94 20.00%
I want them a Lot Slower 157 33.40%
Please give us Optional Install's 142 30.21%
Multiple Choice Poll. Voters: 470. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 11-02-07, 08:57 PM   #1171
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
Default I promised this last night to be out to all of the testers

Quote:
Originally Posted by MONOLITH
Slow down Dave.

Keep it enjoyable.
So I am trying to get it done AS FAST AS POSSABLE seeing how late I am with doing it and having it out to everyone seeing some of the testers are not as savy with how to set up the new stuff with the old stuff on JSGME install.
leovampire is offline   Reply With Quote
Old 11-02-07, 09:48 PM   #1172
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
Default you guy's will love a new deck gun sound I just got

Not only does it echo a tiny bit but you can hear the empty round drop out of the gun and being reloaded with a new round.
leovampire is offline   Reply With Quote
Old 11-02-07, 10:17 PM   #1173
Torps
Captain
 
Join Date: May 2007
Location: Phoenix
Posts: 496
Downloads: 148
Uploads: 0
Default

Quote:
Originally Posted by AVGWarhawk
New system in the works . Upgrade this one for my girls. They love Rhapsady and burning music! Doing this will keep them off my new one!


There is a method to the maddness:p
WOW, I guess I better count my lucky stars my wife allows me to do drastic upgrades every 2 yrs or so.
__________________
Torps

Contributor
PE for ROW
Reflections on Water
ROW Sound Effects


R.I.P Dave Bunnel aka LeoVampire
Torps is offline   Reply With Quote
Old 11-02-07, 11:45 PM   #1174
T&L5
Swabbie
 
Join Date: Jul 2007
Location: New Jersey, USA
Posts: 10
Downloads: 0
Uploads: 0
Default loading up ROW with TM 1.6.4

I am working on loading ROW with Trigger Maru 1.6.4, in the order that is listed on the first page of the TM thread.

When I load the last mod in the list (TM 1.6.4), I get a screen with about 20 error messages stating that various files had already been updated by ROW.

Am I loading these is the wrong order?
Sorry if I'm rehashing ground already covered.

And God bless you Leo! You do great work!

Thanks!
T&L5 is offline   Reply With Quote
Old 11-03-07, 12:02 AM   #1175
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
Default Ya Duci's mod set up over write's a lot but one thing I have to warn about.

Quote:
Originally Posted by T&L5
I am working on loading ROW with Trigger Maru 1.6.4, in the order that is listed on the first page of the TM thread.

When I load the last mod in the list (TM 1.6.4), I get a screen with about 20 error messages stating that various files had already been updated by ROW.

Am I loading these is the wrong order?
Sorry if I'm rehashing ground already covered.

And God bless you Leo! You do great work!

Thanks!
No matter what T.M. and Ducimus say's make sure the ROW texture file is activated AFTER you install all of the T.M. file's or you will get square texture fire's and oil slik's.

Thanks for the compliment BTW.
leovampire is offline   Reply With Quote
Old 11-03-07, 01:03 AM   #1176
kylesplanet
Commodore
 
Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
Default

I just don't know what to say. In a few hours the sun is gonna come up. I think I will get my jacket, get in my Jeep and ride to the top of the Smokey Mountains. (I live at the foot of them) I'm gonna watch the sun come up, just like I watch it in this game. Thank you Leo.
kylesplanet is offline   Reply With Quote
Old 11-03-07, 01:12 AM   #1177
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
Default Your very welcome

Quote:
Originally Posted by kylesplanet
I just don't know what to say. In a few hours the sun is gonna come up. I think I will get my jacket, get in my Jeep and ride to the top of the Smokey Mountains. (I live at the foot of them) I'm gonna watch the sun come up, just like I watch it in this game. Thank you Leo.
We hope to have it all even better soon for the public.
leovampire is offline   Reply With Quote
Old 11-03-07, 03:15 AM   #1178
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
Default Again to all testers and to the crew a big sorry

I am running into problems getting the scene file and game to do what I want. I know it has been 2 day's now but the game is making me do this right now . It is now 4:18 a.m. and I havn't slept yet so I have to call it quit's and start again when I wake up.

I hope to have it out to you soon. So please bare with me.
leovampire is offline   Reply With Quote
Old 11-03-07, 03:45 AM   #1179
FooFighters
Grey Wolf
 
Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
Default

Quote:
Originally Posted by leovampire
I am running into problems getting the scene file and game to do what I want. I know it has been 2 day's now but the game is making me do this right now . It is now 4:18 a.m. and I havn't slept yet so I have to call it quit's and start again when I wake up.

I hope to have it out to you soon. So please bare with me.
no rush Leo, we'll see it coming..
What I've seen so far, this is the best ROW version I have seen yet.




Encountered this one time.. at 6.30 AM after using time compression during the night.
It was visable with all cams.
Tried it several more times, but never saw it again.

Looks funny though..


__________________

This forum is not the same without you Dave.. we'll miss you buddy
FooFighters is offline   Reply With Quote
Old 11-03-07, 06:39 AM   #1180
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,274
Downloads: 90
Uploads: 0


Default

@Foo


I got the same thing. Is the original ROW Textures vs 2 activated? When I activated this mod again the star issue dissappeared.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 11-03-07, 09:46 AM   #1181
FooFighters
Grey Wolf
 
Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
Default

Quote:
Originally Posted by AVGWarhawk
@Foo


I got the same thing. Is the original ROW Textures vs 2 activated? When I activated this mod again the star issue dissappeared.
I use Row sub reflection and roll pitch.
As far as I know this version is newer then VS2

__________________

This forum is not the same without you Dave.. we'll miss you buddy
FooFighters is offline   Reply With Quote
Old 11-03-07, 10:26 AM   #1182
swdw
Grey Wolf
 
Join Date: Sep 2007
Posts: 921
Downloads: 75
Uploads: 0
Default

The roll and pitch work has me tickled, can't wait to see it! (@%#$&@- haven't even got a received report from the USPS that my MB was delivered to ABit yet).

How deep does the undercurrent go Leo? Just curious. Remember taking 20 degree rolls at 400ft in the Atlantic when a HUGE storm blew overhead. (but then, teardrop hulls are more susceptible to this than the WWII boats were). Made eating an adventure

Will be praying for you too. I'm new here, but digging through past posts to find info for assembling tutorials, you've done a lot more than contribute ROW to the community. Easy to see why so many people consider you a friend, and that's one of the highest compliments I can think of.
__________________
"There are only two types of ships- submarines...... and targets" Unknown

"you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor.

System:
AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card
NVIDIA 1660 Super OC | Windows 10
swdw is offline   Reply With Quote
Old 11-03-07, 10:40 AM   #1183
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Quote:
Originally Posted by leovampire
Quote:
Originally Posted by T&L5
I am working on loading ROW with Trigger Maru 1.6.4, in the order that is listed on the first page of the TM thread.

When I load the last mod in the list (TM 1.6.4), I get a screen with about 20 error messages stating that various files had already been updated by ROW.

Am I loading these is the wrong order?
Sorry if I'm rehashing ground already covered.

And God bless you Leo! You do great work!

Thanks!
No matter what T.M. and Ducimus say's make sure the ROW texture file is activated AFTER you install all of the T.M. file's or you will get square texture fire's and oil slik's.

Thanks for the compliment BTW.

Just for some clarification, when i orignaly did the install instructions order, i did so with the ROW mods that i ran, which i installed first, i then watched where the file conflicts occured. (a total of three) Where these file conflicts occured, i copied the row version of said file, into TM. So in reality, it didnt matter which order you installed it in, you still had the same three files on top.

At the time i did this for maximum compatiblity with Leo's work, so the'red be less headaches involved for everyone all around. I made one mistake, in that i didnt realize the particles.dat was modded to take specific textures not found in the stock game. An oversight easily made on my part, since i always run Leo's awesome texture work and reflections mod in tandom with Tmaru.

Now then, im still settleing into my new apartment, and havent had time to look at leo's latest and greatest, but im pretty sure it includes his "pitch and roll" mod, which i absolutly love. For this mod to work, you most definatly have to install this LAST in Jsgme. (in other words, install TM first, and then row). Otherwise my files will overwrite Leo's.

On my own local version of TMaru, ive thought about intergrating these files (pitch and roll), but havent arrived at a decision on that because they're part of a larger portion of Leo's work, and either way they'ed be file conflicts in JSGME. At anyrate ill worry about it later, Im really much too tired to worry about Modding right now. (just try loading up a moving truck by yourself, and the unloading it by yourself, with no help from anybody. Fridge, couch's, big ass TV, dressers, the whole bit. )
Ducimus is offline   Reply With Quote
Old 11-03-07, 12:41 PM   #1184
Snuffy
XO
 
Join Date: Mar 2007
Posts: 420
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by Ducimus
... (just try loading up a moving truck by yourself, and the unloading it by yourself, with no help from anybody. Fridge, couch's, big ass TV, dressers, the whole bit. )
Been there, done that! I've solved the problem though about 2 1/2 years ago, I bought a house, no more apartments for me.
__________________
-----------------
Snuffy!
Snuffy is offline   Reply With Quote
Old 11-03-07, 03:22 PM   #1185
DrBeast
The Old Man
 
Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
Default

Just wanted to say, I ordered a new graphics card so I can truly enjoy this mod (an ATI X1650Pro). I don't care if I go on spaghetti this month (cause the 75 Euros it cost me is WAY above my budget). LV's work DESERVES to be fully viewed!

I have only one word for you, skipper: RESPECT...
__________________



Let the Beast inside you free!
DrBeast is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:45 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.