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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
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I've done some very stupid things, worse one was as I was leaving Lorient in my brand new type IX/C, I very stupidly set TC to 128 not plotting a course and - WHAM! straitght into the sea wall.
Suffice to say my career was over after BDu found out ![]() |
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#2 |
Medic
![]() Join Date: Jun 2007
Location: At the bottom of the sea in my VIIC
Posts: 164
Downloads: 0
Uploads: 0
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I crashed into an Elco once when i was going 500+ TC.
Sh3 Commander = Hooray. Sunk it though.
__________________
U-2 sunk 1942 and then... U-96 sunk 1941 U-333 sunk 1945 by a B-17. U-43 STAY TUNED hosted.filefront.com/jpanzerj |
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Hid under a damaged tanker once
The DD still tryed to DC me Sunk the tanker with DC and stole my kill ![]() Then turned attention on me ![]() |
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#4 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,050
Downloads: 3
Uploads: 0
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In a similar sort of situation, in stock SH3, I was loitering underneath a small merchant doing 4 knots (very slow convoy) matching its course then shooting my rear and front eels straight forward and back at the merchies there, almost a guarantueed hit...
And so it turned out, they both sunk, what I hadn't counted on was the zig-zag behaviour after being hit which resulted in a C3 from an entirely different lane plowing straight into my conning tower while I was trying to find out how to manually reload torpedoes... ![]() Worst non-combat mishap however was a convoy I attacked when it had just started a general course change, when a ship got hit they all started zigzagging while changing course, complete mayhem, then apparently another C3 decided it was way off course, stepped on the gas to get back in line and plowed into my poor boat going 20 knots lots of screeching metal on metal noises but no survivors ![]() oh and had I mentioned being sunk by a tug? |
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#5 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
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Can I just say one thing?
HA HA!!:rotfl::rotfl::rotfl: |
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#6 |
Loader
![]() Join Date: Jun 2007
Location: Lurking at PD...
Posts: 86
Downloads: 2
Uploads: 0
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Just came back from a long patrol with my shiny new VIIB (october '39) and a rather green crew.
It was rather boring since the weather was exceptionally crappy... Anyway, while being on my way back, south of the shetlands, I spotted a small freighter chugging merrily right into a decent AOB. Kaleun: Periscope depth! Raised the periscope and started to take a bearing on the steamer. I suddenly noticed my detection meter going red (yeah, I'm still using it... ![]() Slowly moving into a perfect position to launch an eel, I suddelny heard high revving screw noises getting louder and louder. Kaleun: What the... *Spins periscope around* Kaleun: ENEMY DESTROYER APPROACHING! ALAAAAAAAAARM! ![]() *chugga-chugga-Chugga-Chugga-CHUGGA-CHUGGA-SPLASH-SPLASH-SPLASH* Bernard: Wasserbomben! ![]() Kaleun: Kaleun: Depth under keel?!? NO: 80 meters! Kaleun: ![]() Thank god the destroyer's crew must've been even dumber than my bunch o' twonks because they tossed the ashcans anywhere but not even close to my sub. I quietly snuck away into deeper waters... Memo to myself: Never -ever- trust the guy with the headphones. ![]() |
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#7 | |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
Uploads: 0
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![]() Quote:
I've always heard covoys on my GHG before my crew ever noticed that there was a contact at all.
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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