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#1 | ||
Mate
![]() Join Date: Oct 2007
Location: Australia
Posts: 56
Downloads: 64
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Quote:
![]() ![]() EDIT: Thanks for the kind welcomes, guys! I'm using GWX. And yeah, I have been destroyed in the Channel 3 times in 3 attempts. You'd think I would learn.... |
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#2 |
Let's Sink Sumptin' !
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That's why the Germans captured France. So, they wouldn't be tempted to take that Channel shortcut anymore.
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![]() ![]() --Mobilis in Mobili-- |
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#3 |
Sea Lord
![]() Join Date: Jul 2006
Location: Canberra, ACT, Down Under (really On Top)
Posts: 1,880
Downloads: 7
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Dont listen to what everyone says about the channel... its EASY!!!
/thumbing my nose at gwx I've done it a few times, but never really had any problems - I stick to the south rather than going through tthe middle. Only once have i gone up north with GWX and that was to intercept a convoy. Down south theres not many problems at all... Although i've seen on here the number of mines which are around the place. Either way, I do it only if im keen for some risk, its normally too shallow to do safely anyway. |
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#4 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: York. Northern England.
Posts: 1,004
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I always used the Channel until I was transfered from Willhelmshaven to Lorient. Stay 3000 metres off Calais, far enough out to avoid the mines and being spotted by the armed trawlers in the port and close enough inshore to miss the others further out. Run decks awash (7m) in the full dark, whilst the French coast is still hostile. After that when it is in German hands, still transit at night but you can now do it fully surfaced. If you calculate you arrival time off Calais right, you can make it through well before dawn. Then silent running through the daylight hours sticking to the south of the channel. Not too close inshore where it is too shallow. You will probably get contact reports showing convoys in the channel, but I alwas ignore them. It's way too shallow for that kind of thing.
I would wait until the last minute before exiting your mission, the weather might turn bad and the destroyers could loose their fix on you, if your very lucky. A quick heroic surface dash in the dark might pull it off, or not. Never mind about the dead crew, as soon as you surface just toss them overboard like dead mackerel.:p
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![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) Last edited by 3Jane; 10-25-07 at 09:55 AM. |
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#5 |
Subsim Aviator
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dont give up the ship! is there nothing you can do?
you have exhausted every option? do you have flooding? or are you partially flooded? are you rigged for silent running? if i were you, when the enemy leaves the area i would secure from silent running and repair the boat. push the S key and see if the boat will slowly rise to the surface. If it does... set course for home at the best possible speed.
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#6 | |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
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![]() Quote:
![]() same like pressing D at 0 knots
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Gruß ![]() |
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#7 |
Torpedoman
![]() Join Date: Mar 2007
Location: New Jersey
Posts: 115
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I was thinking the same thing as GoldenRivet.... are you rigged for silent running? The only chance you have to get rid of those dds is to make sure Bernard isn't rattling utensils in the officers mess during a mug up. Good luck, mate.
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