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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: May 2006
Location: Serbia
Posts: 420
Downloads: 15
Uploads: 0
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First I must to say that this mod looks great!
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#2 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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I'm glad people are having success with the tools. Thanks for the positive feedback
![]() @abel The attack plate isn't really the primary instrument that one would have expected, it's true, but as you say it looks great. It is more helpful at longer range for really getting into a good position for a convoy attack, but as you imply, getting a good position isn't as important as before. Still if you would like to keep it, one thing that could be done is to port the whole tool over to the attack map screen, but that would be quite time consuming. An alternative would be to have it as a slideout function, but as you have a screen full of slideouts, finding a spare spot to keep it could be difficult.:hmm: If you give me a suggestion I'll put it there. On a more positive note, in the near future Onelifecrisis' complete new GUI with U-jagd could be the solution to all problems!
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#3 |
Helmsman
![]() Join Date: Sep 2006
Location: Trondheim, Norway
Posts: 101
Downloads: 2
Uploads: 0
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[QUOTE=joegrundman]An alternative would be to have it as a slideout function, but as you have a screen full of slideouts, finding a spare spot to keep it could be difficult.:hmm: [QUOTE]
Hehe indeed ![]() ![]()
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![]() "Sieben Tankern schlug die letze Stund, die U-Falle sank träger. Zwei Frachter liegen mit auf Grund, Versenkt vom Paukenschläger." - Reinhard Hardegen, U-123 |
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#4 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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![]() Quote:
![]() Just adding a dial in the normal way doesn't work. I tried adding a new page and making that page a child of the navmap page but that doesn't work either; in fact the number of pages ("groups") and the functions allowed on each page, seem to be hardcoded! If anyone knows if/where these settings can be hex-edited (or any other method of getting a dial to work on the navmap page) please let us know!
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