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Old 10-12-07, 03:50 PM   #16
bigboywooly
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Agreed
Keep the lot
Glad to see you included a couple of low tonnage merchants
The SO3b_ looks like has a greenhouse on the back

:rotfl:

Very cool mate
Attention to detail

Now hurry up and release
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Old 10-12-07, 04:20 PM   #17
Sailor Steve
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Quote:
Originally Posted by Alex
release time ?
soon:p
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Old 10-12-07, 10:14 PM   #18
dmlavan
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Beautiful work ! I like the dark images - easier to see than the shaded versions that SH3 uses, and more authentic based on pictures of Groners taht I've seen.
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Old 10-12-07, 10:35 PM   #19
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Awesome.
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Old 10-12-07, 11:55 PM   #20
Venatore
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This would also be good as a ID ship chart on the the poster wall in the radio room? This is a really good addition to the game. Thankyou for your hard work.
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Old 10-13-07, 07:19 AM   #21
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i hate the stock C-2 T-2 T-3 and C-3 class merchants/tankers...does this mod replace them???
All of them were introduced very late in the war...and seeing them during the early years is really annoying.
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Old 10-13-07, 07:41 AM   #22
bigboywooly
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Quote:
Originally Posted by linerkiller
i hate the stock C-2 T-2 T-3 and C-3 class merchants/tankers...does this mod replace them???
All of them were introduced very late in the war...and seeing them during the early years is really annoying.
Ahem

Type C2 ships were designed by the United States Maritime Commission (MARCOM) in 1937-38. They were all-purpose cargo ships with five holds, and U.S. shipyards built 173 of them from 1939-1945.

Type C3 ships - A total of 465 of these ships were built between 1939 and 1947.

The T2 tanker, or T2, - The largest "navy oilers" at the time, nearly 500 of them were built between 1940 and the end of 1945.

But I agree
Too many of them

No the mod wont replace those units without extra work
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Old 10-13-07, 09:08 AM   #23
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probably my sources aren't very reliable....or i have read them without a lot of attention
sorry
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Old 10-13-07, 10:02 AM   #24
bigboywooly
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Hey dont apologise
I think we are all sick of seeing the C and T ships
Especially for Axis countries

T3
http://www.usmm.org/tankers.html
T2
http://www.usmm.org/tankers.html
C2
http://www.usmm.org/c2ships.html
C3
http://www.usmm.org/c3ships.html
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Old 10-13-07, 11:25 AM   #25
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Another option:
Launching two ship models more generic with the same parameters (draft lenght tonnage etc) called for example " Common Steam merchant" and "Common Motor merchant"...Because also if we add a lot of new ships, they won't be spawned in convoy at the same rate of C-2s and C-3s
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Old 10-13-07, 11:49 AM   #26
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Quote:
Originally Posted by linerkiller
Another option:
Launching two ship models more generic with the same parameters (draft lenght tonnage etc) called for example " Common Steam merchant" and "Common Motor merchant"...Because also if we add a lot of new ships, they won't be spawned in convoy at the same rate of C-2s and C-3s
Well WHEN Iam releases his MF mod I may release a GWX set of files to remove the C and T ships from a lot of rosters and replace them with newer units

As it stands now GWX convoys in 1.04 are random so show a variety of different units
Sometimes no C or T ships
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Old 10-13-07, 03:17 PM   #27
mrbeast
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Perhaps an idea for a future mod could be to replace the C and T class ships with new models? Certainly the C's, I think the stock ships are very dull looking. I know that mass produced ships like these were not designed with looks in mind but I think they could be made more detailed.

I think the C3 must be my least favourite ship in the whole game. To me it looks like a cartoon ship, all hull and not enough superestructure. Its like a giant grey brick floating by in the game!




Real C3 type ships.


C3 from SH3
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Old 10-13-07, 03:27 PM   #28
denis_469
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In game attack variant C3. As you see 4 landing craft in ship stern.
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Old 10-13-07, 04:08 PM   #29
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I agree that several of the mass produced ships need replacement. What's more, after looking at their models in Wings3d I discovered that some of their proportions cannot possibly be correct. When they were originally modeled the creators may not have used the same scale - hence the inaccuracy. I don't mean to put down the developers, though, since the Victory Ship is excellent and the Liberty Ship is a major improvement from the one in SH2. My theory is that they must have run out of time before they could complete the models to their satisfaction - note how much more detailed the Victory Ship is than the T-2, for example.

To replace the C-3 I created two large, modern composite superstructure freighters (neither of which is in the preview). Hopefully they are passable representations of the modern large freighters used by the US, Japan, Norway, and a few other factions.
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Old 10-13-07, 05:53 PM   #30
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Quote:
Originally Posted by iambecomelife
I agree that several of the mass produced ships need replacement. What's more, after looking at their models in Wings3d I discovered that some of their proportions cannot possibly be correct. When they were originally modeled the creators may not have used the same scale - hence the inaccuracy. I don't mean to put down the developers, though, since the Victory Ship is excellent and the Liberty Ship is a major improvement from the one in SH2. My theory is that they must have run out of time before they could complete the models to their satisfaction - note how much more detailed the Victory Ship is than the T-2, for example.

To replace the C-3 I created two large, modern composite superstructure freighters (neither of which is in the preview). Hopefully they are passable representations of the modern large freighters used by the US, Japan, Norway, and a few other factions.
Sounds good!

That would probably explain why the C3 looks so strange its hull is clearly too large for the superstructure. It is odd that some of the ship models are so good when others are pretty weak.
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