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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I'm wondering how that would work in a campaign (which is my concern).
Because I'd not have the slightest clue when the player would set off the trigger. If the random group has to be planned to spawn at 8:11 or something, there is no need for the trigger. tater |
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