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Old 10-05-07, 09:02 AM   #7
dcb
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Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
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Quote:
Originally Posted by Ducimus
Ive always believed a mod forum, or to mod a game, is a community effort where knowledge should be freely shared among all on how to better improve the game, and as something that people do for fun as a hobby. By creating a formal team, it promotes working behind closed doors, and commitment, both of which ive seen in Sh3, and decided that i didnt want to sow the seeds, nor promote the same thing in SH4.
Great and wise words, Ducimus. That's also what I've always thought, especially as keeping a project under close lid can only lead to a fish-tank effect, depriving it from the great discoveries made by various people outside the team. You deserve applause and consideration for this open-minded approach you always had to your modding, for giving anyone the tools and explanations on how to improve and "flavour to taste" your mods, even from the days when you were improving SH3.
In addition, this free-sharing approach of yours reminds me of the old-days Subsim forums, when mods were openly debated by many great minds and people were going to great lengths to solve a problem encountered by any player in his gaming.
For this, Sir, you have my deep respect.
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