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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
Posts: 552
Downloads: 31
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Well, i completed my first patrol out from Pearl. And sunk absolutely nothing!!! I was sent to patrol the Marshall Islands and around them, and I spent over a week in transit, and some 3 weeks patrolling the islands, diving checking hydrophones etc, nothing. Not a single Japanese warship/merchant was sighted. *sigh*
got attacked by Jap aircraft though, was so bored i stayed on the surface during one attack and actually engaged them. Only damaged him though, didn't shoot him down. The only radio reports I got were all "friendly task force located blah blah blah" WHAT ABOUT ENEMY REPORTS???? :P lol I hope things pick up, though SH4 is a fun game and i'm enjoying it since recieving it today.....that was one boring 4+weeks patrol. lol ![]() |
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#2 | |
Navy Seal
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#3 |
Lucky Jack
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Hmmmmm....sounds like the first days of the war to me. Be sure, in your next spot the convoys will be so numerous you will think you in rush hour traffic.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#4 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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Sounds pretty realistic to me :p
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#5 |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
Posts: 552
Downloads: 31
Uploads: 0
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Well, here's hoping when I sail out from Pearl tonight for my 2nd patrol, I find something other than empty seas :P
By the way, does anyone know of a mod for SH4 that's like Grey Wolves for SH3?? Cheers, ![]() |
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#6 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
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I think you need Taters campaign layers...
Seriously though, the consensus amongst many players here is that there is already waaay too much traffic in the stock game. So the two major mods going right now (Real Fleet Boat and Trigger Maru) will offer if anything reduced traffic. But as AVGWarhwk said, it's early days yet. If you stick with the stock campaign, you will be flooded with targets on your next patrol. |
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#7 |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
Posts: 552
Downloads: 31
Uploads: 0
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Cool, i'll make a decision after tonights run. Also, just like in SH3, when your tracking a convoy and you get a solution for one, because all the ships are heading in the same direction, can i just fire my torps at multiple ships with the one solution like you could do in SH3?
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#8 |
Navy Seal
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Here's a vote for Trigger Maru, Realistic Sinking Mechanics Classic, and Reflections on the Water. That combination is the best we can do right now and it's pretty darn good. You can add tater's campaign layer to that for more realistic enemy encounters. Keep in mind that realistic means that encountering 12 merchies accompanied by 4 escorts is going to be so rare I haven't seen it and I'm into cruise 12 of my career. Don't plan on any 80,000 ton cruises with this combination.
But I can tell you that I have played precious little SH3/GWX since TM1.6. It's just too much fun! Welcome and remember, it's all about having fun. Reality is great, but unless you're having fun you aren't going to continue playing. Check out WernerSobe's thread on TBT/PK use and his video on sonar only targeting and you're ready to go!
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#9 | |
XO
![]() Join Date: Mar 2007
Posts: 420
Downloads: 5
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----------------- Snuffy! |
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