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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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Sincere respect from me one more time, mate, you really have found good samples, it looks just real.
![]() Congratulations ! ![]()
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#2 |
Engineer
![]() Join Date: May 2003
Location: Bottom of New York Harbor
Posts: 203
Downloads: 518
Uploads: 0
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Just checked them out....Really Great work...
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#3 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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Excellent addition. This is a really good mod, a must have in my opinion !
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#4 |
中国水兵
![]() Join Date: Aug 2007
Location: Bia³ystok, Polska
Posts: 272
Downloads: 16
Uploads: 0
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I'll try it, thanks in advance
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"U-106" No one will be forgotten... |
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#5 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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I love the ideas for this mod.
![]() And thx for not neglecting the XXI! But is it normal, that the OGG-sounds don't play correct, when I just open them up (with JetAudio, full version)? The examples (OGG>WAV) play just fine...the others sound like an alien with a distorted robot-voice. I would like to know, if this is normal, before I install the mod.
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#6 |
Torpedoman
![]() Join Date: Jul 2005
Posts: 117
Downloads: 1
Uploads: 0
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Thank you, Sirs.
In the next days I will release Command & Combat Vol. 2. @Paajtor I can`t imagine, that your sound-problem has something to do with the ogg-files. All example wav files were taken from them. On my PC both sound formats have the same quality:hmm: |
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#7 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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That's odd...I tested a few ogg-files that were already in SHIII, and they have the same alien-like sound. Can't remember ever having heard that, but I guess it's meant to be that way, and correctly played-back ingame.
To be sure my PC still can play oggs as always, I also tested the ogg-songs I have in my grammophone-folder, and those sound like they have to. Strange, isn't it? Anyway, your mod seems to work now...gj, thx! ![]()
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#8 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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#9 | |
Captain
![]() Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 540
Downloads: 679
Uploads: 0
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![]() Now just one little question I hope that Venatore will know the answer.. I am using "Tikigod's Engine Orders Telegraph Sound Pack FUll Version (German)" which I downloaded on "JCWolf Harbour" (Great site by the way). Are these 2 mods compatible together? Tnak you for your help Good hunt to all. ![]()
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#10 |
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
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Totally compatible, as far as I have experienced.
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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#11 | |
Captain
![]() Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 540
Downloads: 679
Uploads: 0
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Borgneface ![]() |
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