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Old 10-02-07, 05:48 PM   #1
Frostyvegi
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I'll have a look tonight and see if I can find it.. shouldn't be too hard.

I'm not sure which one I prefer.. yes, it is more realistic when you get slowed down for both friendly/neutral and enemy targets are spotted.. but the problem of pulling outta port and being stopped every half second when trying to TC is.. annoying to say the least. I wish you could set a range from friendly bases where this won't happen to friendly units.. say any friendly contacts within a 10km radius of a friendly base will not stop TC..
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Old 10-04-07, 06:21 AM   #2
lumat83
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Some news ? I dont find anything about this
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Old 10-08-07, 04:47 AM   #3
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Up

Who can tell to me how do this ? I don't find
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Old 10-09-07, 07:08 PM   #4
LukeFF
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Quote:
Originally Posted by lumat83
Who can tell to me how do this ? I don't find
Maybe because no one yet knows how to do this?
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Old 10-10-07, 03:26 AM   #5
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Maybe....
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Old 10-10-07, 04:24 AM   #6
THE_MASK
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I vaguely remember someone on the SH3 forum doing this but not going ahead because of too many ships in port . This wouldnt concern us with SH4 because you can start out of port . No idea how to do it . I dont think that you would be sent to places with too many allied ships though .
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Old 10-10-07, 04:39 AM   #7
lumat83
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But in SH3, for every contact (Allied, neutral and ennemy), the compressed time decrease automaticaly. I would like the same thing with SH IV.

For me, it's laborious in the harbors, but more interesting during the mission .
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