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Old 09-28-07, 07:22 AM   #1
The Bandit
Sonar Guy
 
Join Date: Sep 2002
Location: Canada
Posts: 395
Downloads: 39
Uploads: 1
Default ship damage question

Just a questing about modding, probably been asked a few hundred times before but which files do I have to open and change to mod the hit/damage points of enemy ships or the damage effect my own torps will have. Right now I am playing with TM 1.6 and driving an old S boat and the biggest ship I can sink in one spread is a light cruiser. I have put 4 torps into the side of both a Mogami and a Takeo class CA and both of them get away with a really heavy list. Also is there any way to have the crew just abandon ship after a list gets to a certian point? The Mogami just about had one of its shafts out of the water. I have also gone up against battleships with the same result. After eating 4 torps below the buldge a Kongo BB escaped at 14 knots. I can understand it being able to survive 4 torps but the 14 knots is the thing that gets me. I have downloaded the SH3minitweeker but I haven't beenable to get it to work, it says it that no path exists. Anyways sorry for the rant but I just thought I would put a post out on this.
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