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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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I feel like I shouldn't really be on that list - all I did was replace a couple of textures!
But the response was so much appreciation that I'm now working on another mod. ![]() Here's to the future! ![]() |
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#2 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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manny thanks to those guy's and they're great works (and one wich i helped a bit, not much but i liked to do it)
![]() BUT, isnt it Urfish instead of Hurfish? :hmm:
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Gruß ![]() |
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#3 |
Chief
![]() Join Date: Aug 2006
Location: some where in the deep blue sea
Posts: 318
Downloads: 0
Uploads: 0
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mmmmmm top stuf
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#4 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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True True.
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#5 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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#6 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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Good thread Brother. Should be more of them.
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#7 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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This is what it should be done,
if someone diserves our apreciation and also respect .... I didn't forgot nobody, I think in my opinion this are the best Mods made this here from our youger Captain in the Fleet! I know others made also their moddings and most of them are brilliant, but this for me are the best! Yea Ven, you are right bro, more of this should be posted! ![]() ![]() |
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#8 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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this i really nice! thank you all. even you forgot to mention my older mods which are still in use as the briefing room menu from WAC-mod for example...i have really done a lot for sh3 in the last 2 years. but i did it with fun!
and i also have to say, that divingduck has done the most of the complicated work, in the open hatch project. i was just the initiator and helped him with 3d models and stuff. and motivation ![]() you forgot to mention anvart, flakmonkey and privateer. also skwasje and timetraveller had done some really significant milestones for the modding community, by creating fantastic tools! not to forget hansolo, kpt lehmann and his crew and AAselle for their nice super-mods! this community has a lot of potential...this is really unique. great to be a part of it. ![]()
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#9 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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Yes, in my opinion, apreciation and respect, are right words...
The "visual freshnes" that was introtuced in a last three months into poor old SH3, has made a new life for our favorite simulation, at least for another two-three years... Fact is, that VISUAL GAP betwen modern games & sims and aged SHIII, was so dangerously widen, that all GWX.01,02,03 togather (with a full respect for their achievemnts) could not solve the main problem: Lack of modern, up to date - new look! And than - bunch of moders have shaken the ground: saved the life of gradually dying simulation. I have no idea what should bring GWX1.04 (and what is alowed to bring... not to say "import") but you guys made me wait - with a calm and cool patience... |
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