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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
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The new file is identical to Sh3Gen 0.8.2 except some of the files in the Tracking Room/Template file which reflect the changes I had to make because of the terrain problem.
I never recommend to my users unzipping anything over the previous version any time - but you can do it ![]() Just delete /Tracking Room/Template/terrain.gml afterwards, because it is not needed anymore, but will still be copied into any new map folder, so a lot of diskspace might be wasted. An alternative is to only replace the Tracking Room/Template folder with the one from the new version - everything else has stayed the same.
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#77 |
Chief of the Boat
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Danke
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#78 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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I forgot to add this piece of information:
In case you have older Tracking Room folders that you want to continue to use with the new version of TatukGIS (and the just released second edition of Sh3Gen v0.8.2), you can do so if you move the following files from Sh3Gen/Tracking Room/Template (new Sh3Gen edition!) to any Tracking Room folder created in the first edition (Sh3Gen/UserData/<Kaleun name>) terrain.dbf terrain.shx terrain.shp Sh3Gen Tracking Room.ttkgp Sh3Gen Traffic Concentrations.ttkgp Or for people who understand this notation: terrain.* *.ttkgp When asked, chose to simply overwrite the old files. You might also want to delete the older terrain.gml, as it is not needed anymore, and therefore will only waste disk space.
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#79 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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I decided try this program but there are two main versions
the normal and the Tracking room version and both seems to work different. which is better ?? :hmm: i installed the tatukgis program and i can see the map, but after, if i open other files like asw traffic or merchant traffic i only see a white screen with colour points. traffic concentrations works well and i can see the map. ![]() other question is when i open a file, before i have a box with this options"save all files" save all ?? yes /no/cancel, what is this ?? I´m not sure if i installed correctly the program ![]() thanks and good work,
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#80 | ||||
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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#81 |
Swabbie
![]() Join Date: Sep 2007
Location: GER
Posts: 12
Downloads: 5
Uploads: 0
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just a quick question: any ways to use this nice tool for silent hunter 4 ?
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...Fenster fährt mich Nüsse... |
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#82 | |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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- will I ever get into playing SHIV? - will I port over Sh3Gen one day? Portation should be possible with reasonable effort because of similar data structures in SHIV. But atm I dont think I will do it, because interest in Sh3Gen has been unsatisfactory (yes it is a lot of work to make these kind of things). It seems too few people had the energy to learn how Sh3Gen works, so it makes no sense to invest much more into this concept. However, what I do plan to do is release only the GIS files (first SHIII + GWX and possibly later for SHIV) stand alone, i.e. pre-generated without Sh3Gen executables. That would mean everybody can use them, without the hassle of setting up Sh3Gen. Hope that answers your question.
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#83 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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G.E.,
I am sorry to hear this, ![]() ![]() ![]() ![]() ![]() I haven't played SHIV yet as my current computer cannot handle the graphics, but I will play it in the future when I get a new computer. ![]()
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#84 | ||
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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#85 |
Swabbie
![]() Join Date: Sep 2007
Location: GER
Posts: 12
Downloads: 5
Uploads: 0
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sad to hear. i really enjoyed using your tool with SH3. unfortunately i moved on to SH4. Nevertheless, keep up the good work !
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...Fenster fährt mich Nüsse... |
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#86 |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
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Just ugraded from 0.7 to 0.8.2
![]() Together with that GISviewer .... simply great job! This weekend I'm getting my PC ready for GWX2.0 and it was about time to switch to your newer SH3Gen version. 30% intel 30% randomness. That's almost like a real commanders briefing before leaving port ![]() Although not many players seem to use your tool, I love it since v0.5 !
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#87 |
Chief of the Boat
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I sincerely hope you stay aboard for GWX 2.0
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#88 |
Captain
![]() Join Date: May 2005
Location: Kassel, Germany
Posts: 542
Downloads: 345
Uploads: 0
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Hi,
I use the v0.8.2 Tracking Room Edition with GIS. Its nice to see the SH3 world outside the game as a neutral spectator ![]() Thanks for the good work, Paco
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My SH5-Mods: - Pacos German Folklore SubEmblems Mod - Pacos Environment Sound Mod - Lite Campaign German Edition |
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#89 |
Machinist's Mate
![]() Join Date: Jun 2011
Location: N 50 4 E 14 25
Posts: 127
Downloads: 266
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I want to ask if is possible in some way tell to SH3Gen show lighthouses in map?
If so, simple RTFM answer is enough. :-) Last edited by JeromeHeretic; 04-24-13 at 05:16 AM. |
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#90 |
Eternal Patrol
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I'm not sure, but I don't think so, as they are part of the environment.
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