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#1 |
Stowaway
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I had the same problem when ever I tried to change the gun type within a career. I am playing with v1.2 knowing that I always have to set my gun type when offered a new bot. Unfortunately with the new Balao class I installed a bow gun instead of stern (I always used stern since I need the the gun only if i cant dive due to hull damage and a destroyer is following me).
Solution (not so easy) to replace a Bow deck gun with a Stern deck gun (2 crewmen): all entrances are in the file of your savegame: -ActiveUserPlayerUnits.upc (backup it!) -Search for the compartments 7 (Stern gun) and 8 (Bow gun) they start with "UserPlayerUnit 1.Compartment 7" -Get a feeling of the file structure and write it down (compare sections of savegames with Stern and Bow type gun for instance and see differences) -do not change "UserPlayerUnit 1.Compartment 7/8" -now exchange the weapon entrances: for instance replace "[UserPlayerUnit 1.Compartment 7.CrewMemberSlotAdditionalRepository 1]" (which means nothing is installed at stern) with all sub categories beginning with "[UserPlayerUnit 1.Compartment 8.WeaponSlot 1.Weapon]" to "[UserPlayerUnit 1.Compartment 8.CrewMemberSlot 2.CrewMember.Rank.CrewMember3D]" -you can simply cut/copy and paste. -now change the numbers "7" to "8" and "8" to "7" of the moved categories Some small changes left: -in "[UserPlayerUnit 1.Compartment 7.WeaponSlot 1]" enter the gun type: -"IDLinkWeaponLoaded=x", x=gun type for me it was 4in50calUS -search in compartments 7 and 8 for (multiple entries) : "ID=CrewMemberSlot_x", x should be DGun for Stern and DGgun2 for Bow (note that there is another extension C1 and L for crew and leader which you dont need to change like DGun2L) -search for "WatchCrewMemberSlot3D=WM2@slot_M0x", x=1 for Bow, and x=2 for Stern (if you don't adjust this you have a shooting non visible gun crew) -search for "CurrentUpgradePack=Upack4in50calDGBow" and change this to "CurrentUpgradePack=Upack4in50calDGStern" (this is only for the description in the docks) ------ I am German. Do you know that "Bow" means in German "Bug" ....and we all now what a game Bug is. ![]() |
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#2 |
Seaman
![]() Join Date: Aug 2007
Posts: 41
Downloads: 7
Uploads: 0
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Coletrains,
Thank you! I now have a working fore gun! I've had this problem both with and without TM 1.6, and you have helped me at least get it working! A thought for you (this worked for me): I replaced the stern gun with a fore gun in my game, letting it take away the slots. Then I followed your directions for swapping the crew. My crewmen's data was in the "Compartment 7 ...AdditionalRepository" slots. It already had the gun mounted correctly, so all I had to move was the crew slots. Again, THANK YOU! |
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#3 |
Swabbie
![]() Join Date: Apr 2007
Posts: 11
Downloads: 1
Uploads: 0
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Thank you very much, did what you said & fixed it
![]() Thanks again ![]() |
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