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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Navy Seal
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My sub leaves port with all slots filled. I want a full-time damage control crew, especially. And as I do all shooting with my crew for more realism, I need specialized gunners. As a practical matter, I don't use the AA guns at all except against sampans, and I could qualify other crew for gunnery, so the guns probably aren't as important to man as the damage control crew.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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