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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Apr 2006
Posts: 1,434
Downloads: 5
Uploads: 0
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My experience has been so far is the active and maintenance crew take the biggest hit at restore time, with the active crew taking the larger hit. Also what I see is the BS will wake up the crew, but the most tired crew take an additional hit raising their fatigue even more. A different set of crew will be tagged for rest after the BS and will spoil any rest cycle I have set up to optimise the crew.
The only positive reason I've seen for using the BS at all is when damaged to speed up repair. -Pv- |
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